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slight style tweaks to legogamestate and related members (#666)
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@@ -16,7 +16,7 @@ GasStation::GasStation()
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{
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m_unk0xf8 = 0;
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m_state = NULL;
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m_transitionDestination = LegoGameState::e_noArea;
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m_destLocation = LegoGameState::e_undefined;
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m_unk0x108 = 0;
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m_unk0x104 = 0;
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m_unk0x114 = 0;
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@@ -100,7 +100,7 @@ MxLong GasStation::Notify(MxParam& p_param)
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result = HandleClick((LegoControlManagerEvent&) p_param);
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break;
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case c_notificationTransitioned:
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GameState()->SwitchArea(m_transitionDestination);
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GameState()->SwitchArea(m_destLocation);
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break;
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}
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}
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