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slight style tweaks to legogamestate and related members (#666)
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@@ -1,7 +1,6 @@
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#include "hospital.h"
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#include "legocontrolmanager.h"
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#include "legogamestate.h"
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#include "legoinputmanager.h"
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#include "legoutils.h"
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#include "misc.h"
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@@ -17,7 +16,7 @@ Hospital::Hospital()
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m_unk0x100 = 0;
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m_hospitalState = NULL;
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m_unk0x108 = 0;
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m_unk0xfc = 0;
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m_destLocation = LegoGameState::e_undefined;
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m_unk0x10c = 0;
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m_unk0x110 = 0;
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m_unk0x114 = 0;
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