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Add clang-tidy readability-redundant-inline-specifier (#1060)
* Add clang-tidy readability-redundant-inline-specifier * fix * Update CONTRIBUTING.md * format * fix
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@@ -50,13 +50,13 @@ public:
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// FUNCTION: LEGO1 0x10068530
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// FUNCTION: BETA10 0x100552d0
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inline const char* ClassName() const override // vtable+0x0c
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const char* ClassName() const override // vtable+0x0c
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{
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return HandlerClassName();
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}
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// FUNCTION: LEGO1 0x10068540
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, LegoAnimPresenter::ClassName()) || MxVideoPresenter::IsA(p_name);
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}
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@@ -91,11 +91,11 @@ public:
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void FUN_1006c7a0();
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const char* GetActionObjectName();
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inline void SetCurrentWorld(LegoWorld* p_currentWorld) { m_currentWorld = p_currentWorld; }
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inline void SetUnknown0x0cTo1() { m_unk0x9c = 1; }
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inline void SetUnknown0xa0(MxMatrix* p_unk0xa0) { m_unk0xa0 = p_unk0xa0; }
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void SetCurrentWorld(LegoWorld* p_currentWorld) { m_currentWorld = p_currentWorld; }
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void SetUnknown0x0cTo1() { m_unk0x9c = 1; }
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void SetUnknown0xa0(MxMatrix* p_unk0xa0) { m_unk0xa0 = p_unk0xa0; }
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inline LegoAnim* GetAnimation() { return m_anim; }
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LegoAnim* GetAnimation() { return m_anim; }
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protected:
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void Init();
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