Add clang-tidy readability-redundant-inline-specifier (#1060)

* Add clang-tidy readability-redundant-inline-specifier

* fix

* Update CONTRIBUTING.md

* format

* fix
This commit is contained in:
Christian Semmler
2024-07-04 16:06:32 -07:00
committed by GitHub
parent 0873b782c5
commit bee101b1f4
186 changed files with 872 additions and 886 deletions

View File

@@ -50,13 +50,13 @@ public:
// FUNCTION: LEGO1 0x10068530
// FUNCTION: BETA10 0x100552d0
inline const char* ClassName() const override // vtable+0x0c
const char* ClassName() const override // vtable+0x0c
{
return HandlerClassName();
}
// FUNCTION: LEGO1 0x10068540
inline MxBool IsA(const char* p_name) const override // vtable+0x10
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoAnimPresenter::ClassName()) || MxVideoPresenter::IsA(p_name);
}
@@ -91,11 +91,11 @@ public:
void FUN_1006c7a0();
const char* GetActionObjectName();
inline void SetCurrentWorld(LegoWorld* p_currentWorld) { m_currentWorld = p_currentWorld; }
inline void SetUnknown0x0cTo1() { m_unk0x9c = 1; }
inline void SetUnknown0xa0(MxMatrix* p_unk0xa0) { m_unk0xa0 = p_unk0xa0; }
void SetCurrentWorld(LegoWorld* p_currentWorld) { m_currentWorld = p_currentWorld; }
void SetUnknown0x0cTo1() { m_unk0x9c = 1; }
void SetUnknown0xa0(MxMatrix* p_unk0xa0) { m_unk0xa0 = p_unk0xa0; }
inline LegoAnim* GetAnimation() { return m_anim; }
LegoAnim* GetAnimation() { return m_anim; }
protected:
void Init();