Add clang-tidy readability-redundant-inline-specifier (#1060)

* Add clang-tidy readability-redundant-inline-specifier

* fix

* Update CONTRIBUTING.md

* format

* fix
This commit is contained in:
Christian Semmler
2024-07-04 16:06:32 -07:00
committed by GitHub
parent 0873b782c5
commit bee101b1f4
186 changed files with 872 additions and 886 deletions

View File

@@ -30,7 +30,7 @@ public:
c_altBit1 = 0x01
};
inline LegoEntity() { Init(); }
LegoEntity() { Init(); }
// FUNCTION: LEGO1 0x1000c290
~LegoEntity() override { Destroy(TRUE); }
@@ -38,14 +38,14 @@ public:
MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x1000c2f0
inline const char* ClassName() const override // vtable+0x0c
const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0064
return "LegoEntity";
}
// FUNCTION: LEGO1 0x1000c300
inline MxBool IsA(const char* p_name) const override // vtable+0x10
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoEntity::ClassName()) || MxEntity::IsA(p_name);
}
@@ -79,19 +79,19 @@ public:
Mx3DPointFloat GetWorldUp();
Mx3DPointFloat GetWorldPosition();
inline MxBool GetUnknown0x10IsSet(MxU8 p_flag) { return m_unk0x10 & p_flag; }
inline MxBool GetFlagsIsSet(MxU8 p_flag) { return m_flags & p_flag; }
inline MxU8 GetFlags() { return m_flags; }
inline MxFloat GetWorldSpeed() { return m_worldSpeed; }
inline LegoROI* GetROI() { return m_roi; }
inline MxU8 GetType() { return m_type; }
inline MxBool GetCameraFlag() { return m_cameraFlag; }
MxBool GetUnknown0x10IsSet(MxU8 p_flag) { return m_unk0x10 & p_flag; }
MxBool GetFlagsIsSet(MxU8 p_flag) { return m_flags & p_flag; }
MxU8 GetFlags() { return m_flags; }
MxFloat GetWorldSpeed() { return m_worldSpeed; }
LegoROI* GetROI() { return m_roi; }
MxU8 GetType() { return m_type; }
MxBool GetCameraFlag() { return m_cameraFlag; }
inline void SetFlags(MxU8 p_flags) { m_flags = p_flags; }
inline void SetFlag(MxU8 p_flag) { m_flags |= p_flag; }
inline void ClearFlag(MxU8 p_flag) { m_flags &= ~p_flag; }
inline void SetUnknown0x10Flag(MxU8 p_flag) { m_unk0x10 |= p_flag; }
inline void ClearUnknown0x10Flag(MxU8 p_flag) { m_unk0x10 &= ~p_flag; }
void SetFlags(MxU8 p_flags) { m_flags = p_flags; }
void SetFlag(MxU8 p_flag) { m_flags |= p_flag; }
void ClearFlag(MxU8 p_flag) { m_flags &= ~p_flag; }
void SetUnknown0x10Flag(MxU8 p_flag) { m_unk0x10 |= p_flag; }
void ClearUnknown0x10Flag(MxU8 p_flag) { m_unk0x10 &= ~p_flag; }
protected:
void Init();