Add clang-tidy readability-redundant-inline-specifier (#1060)

* Add clang-tidy readability-redundant-inline-specifier

* fix

* Update CONTRIBUTING.md

* format

* fix
This commit is contained in:
Christian Semmler
2024-07-04 16:06:32 -07:00
committed by GitHub
parent 0873b782c5
commit bee101b1f4
186 changed files with 872 additions and 886 deletions

View File

@@ -34,7 +34,7 @@ public:
// FUNCTION: LEGO1 0x100ad980
// FUNCTION: BETA10 0x1012bcf0
inline const char* ClassName() const override // vtable+0x0c
const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x101013f4
return "MxDSAction";
@@ -42,7 +42,7 @@ public:
// FUNCTION: LEGO1 0x100ad990
// FUNCTION: BETA10 0x1012bd10
inline MxBool IsA(const char* p_name) const override // vtable+0x10
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, MxDSAction::ClassName()) || MxDSObject::IsA(p_name);
}
@@ -62,48 +62,48 @@ public:
void AppendExtra(MxU16 p_extraLength, const char* p_extraData);
// FUNCTION: BETA10 0x1003a560
inline void GetExtra(MxU16& p_extraLength, char*& p_extraData)
void GetExtra(MxU16& p_extraLength, char*& p_extraData)
{
p_extraLength = m_extraLength;
p_extraData = m_extraData;
}
// FUNCTION: BETA10 0x1003cf70
inline MxU32 GetFlags() { return m_flags; }
MxU32 GetFlags() { return m_flags; }
// FUNCTION: BETA10 0x1004daa0
inline void SetFlags(MxU32 p_flags) { m_flags = p_flags; }
void SetFlags(MxU32 p_flags) { m_flags = p_flags; }
inline char* GetExtraData() { return m_extraData; }
inline MxU16 GetExtraLength() const { return m_extraLength; }
char* GetExtraData() { return m_extraData; }
MxU16 GetExtraLength() const { return m_extraLength; }
// FUNCTION: BETA10 0x1005a560
inline MxLong GetStartTime() const { return m_startTime; }
MxLong GetStartTime() const { return m_startTime; }
// FUNCTION: BETA10 0x1012be80
inline MxS32 GetLoopCount() { return m_loopCount; }
MxS32 GetLoopCount() { return m_loopCount; }
inline void SetLoopCount(MxS32 p_loopCount) { m_loopCount = p_loopCount; }
void SetLoopCount(MxS32 p_loopCount) { m_loopCount = p_loopCount; }
// FUNCTION: BETA10 0x1003db50
inline Mx3DPointFloat& GetLocation() { return m_location; }
Mx3DPointFloat& GetLocation() { return m_location; }
// FUNCTION: BETA10 0x1003db80
inline Mx3DPointFloat& GetDirection() { return m_direction; }
Mx3DPointFloat& GetDirection() { return m_direction; }
// FUNCTION: BETA10 0x1003dbb0
inline Mx3DPointFloat& GetUp() { return m_up; }
Mx3DPointFloat& GetUp() { return m_up; }
inline void SetLocation(const Vector3& p_location) { m_location = p_location; }
inline void SetDirection(const Vector3& p_direction) { m_direction = p_direction; }
inline void SetUp(const Vector3& p_up) { m_up = p_up; }
inline MxCore* GetUnknown84() { return m_unk0x84; }
inline void SetUnknown84(MxCore* p_unk0x84) { m_unk0x84 = p_unk0x84; }
inline MxCore* GetOrigin() { return m_origin; }
inline void SetOrigin(MxCore* p_origin) { m_origin = p_origin; }
void SetLocation(const Vector3& p_location) { m_location = p_location; }
void SetDirection(const Vector3& p_direction) { m_direction = p_direction; }
void SetUp(const Vector3& p_up) { m_up = p_up; }
MxCore* GetUnknown84() { return m_unk0x84; }
void SetUnknown84(MxCore* p_unk0x84) { m_unk0x84 = p_unk0x84; }
MxCore* GetOrigin() { return m_origin; }
void SetOrigin(MxCore* p_origin) { m_origin = p_origin; }
inline MxBool IsLooping() const { return m_flags & c_looping; }
inline MxBool IsBit3() const { return m_flags & c_bit3; }
MxBool IsLooping() const { return m_flags & c_looping; }
MxBool IsBit3() const { return m_flags & c_bit3; }
// SYNTHETIC: LEGO1 0x100ada60
// SYNTHETIC: BETA10 0x1012be40