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Add clang-tidy readability-redundant-inline-specifier (#1060)
* Add clang-tidy readability-redundant-inline-specifier * fix * Update CONTRIBUTING.md * format * fix
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@@ -19,37 +19,37 @@ public:
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~MxDSChunk() override;
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// FUNCTION: LEGO1 0x100be0c0
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inline const char* ClassName() const override // vtable+0x0c
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const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x10101e6c
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return "MxDSChunk";
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}
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// FUNCTION: LEGO1 0x100be0d0
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, MxDSChunk::ClassName()) || MxCore::IsA(p_name);
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}
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static MxU32 GetHeaderSize();
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inline static MxU32* IntoType(MxU8* p_buffer) { return (MxU32*) p_buffer; }
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inline static MxU32* IntoLength(MxU8* p_buffer) { return (MxU32*) (p_buffer + 4); }
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inline static MxU32 Size(MxU32 p_dataSize) { return (p_dataSize & 1) + p_dataSize + 8; }
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inline static MxU8* End(MxU8* p_buffer) { return p_buffer + Size(*IntoLength(p_buffer)); }
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static MxU32* IntoType(MxU8* p_buffer) { return (MxU32*) p_buffer; }
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static MxU32* IntoLength(MxU8* p_buffer) { return (MxU32*) (p_buffer + 4); }
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static MxU32 Size(MxU32 p_dataSize) { return (p_dataSize & 1) + p_dataSize + 8; }
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static MxU8* End(MxU8* p_buffer) { return p_buffer + Size(*IntoLength(p_buffer)); }
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inline void SetChunkFlags(MxU16 p_flags) { m_flags = p_flags; }
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inline void SetObjectId(undefined4 p_objectid) { m_objectId = p_objectid; }
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inline void SetTime(MxLong p_time) { m_time = p_time; }
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inline void SetLength(MxU32 p_length) { m_length = p_length; }
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inline void SetData(MxU8* p_data) { m_data = p_data; }
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void SetChunkFlags(MxU16 p_flags) { m_flags = p_flags; }
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void SetObjectId(undefined4 p_objectid) { m_objectId = p_objectid; }
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void SetTime(MxLong p_time) { m_time = p_time; }
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void SetLength(MxU32 p_length) { m_length = p_length; }
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void SetData(MxU8* p_data) { m_data = p_data; }
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inline MxU16 GetChunkFlags() { return m_flags; }
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inline undefined4 GetObjectId() { return m_objectId; }
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inline MxLong GetTime() { return m_time; }
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inline MxU32 GetLength() { return m_length; }
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inline MxU8* GetData() { return m_data; }
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MxU16 GetChunkFlags() { return m_flags; }
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undefined4 GetObjectId() { return m_objectId; }
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MxLong GetTime() { return m_time; }
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MxU32 GetLength() { return m_length; }
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MxU8* GetData() { return m_data; }
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inline void Release()
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void Release()
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{
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if (m_data) {
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delete[] m_data;
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