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Add clang-tidy readability-redundant-inline-specifier (#1060)
* Add clang-tidy readability-redundant-inline-specifier * fix * Update CONTRIBUTING.md * format * fix
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@@ -13,13 +13,13 @@ struct MxRegionLeftRight {
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MxRegionLeftRight* Clone() { return new MxRegionLeftRight(m_left, m_right); }
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inline MxS32 GetLeft() { return m_left; }
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inline MxS32 GetRight() { return m_right; }
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MxS32 GetLeft() { return m_left; }
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MxS32 GetRight() { return m_right; }
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inline void SetLeft(MxS32 p_left) { m_left = p_left; }
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inline void SetRight(MxS32 p_right) { m_right = p_right; }
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void SetLeft(MxS32 p_left) { m_left = p_left; }
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void SetRight(MxS32 p_right) { m_right = p_right; }
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inline MxBool IntersectsWith(MxRect32& p_rect) { return m_left < p_rect.GetRight() && p_rect.GetTop() < m_right; }
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MxBool IntersectsWith(MxRect32& p_rect) { return m_left < p_rect.GetRight() && p_rect.GetTop() < m_right; }
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private:
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MxS32 m_left; // 0x00
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@@ -67,13 +67,13 @@ struct MxRegionTopBottom {
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void MergeOrExpandRegions(MxS32 p_left, MxS32 p_right);
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MxBool CheckHorizontalOverlap(MxRect32& p_rect);
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inline MxS32 GetTop() { return m_top; }
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inline MxS32 GetBottom() { return m_bottom; }
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MxS32 GetTop() { return m_top; }
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MxS32 GetBottom() { return m_bottom; }
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inline void SetTop(MxS32 p_top) { m_top = p_top; }
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inline void SetBottom(MxS32 p_bottom) { m_bottom = p_bottom; }
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void SetTop(MxS32 p_top) { m_top = p_top; }
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void SetBottom(MxS32 p_bottom) { m_bottom = p_bottom; }
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inline MxBool IntersectsWith(MxRect32& p_rect) { return m_top < p_rect.GetBottom() && p_rect.GetTop() < m_bottom; }
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MxBool IntersectsWith(MxRect32& p_rect) { return m_top < p_rect.GetBottom() && p_rect.GetTop() < m_bottom; }
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friend class MxRegionTopBottomList;
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friend class MxRegionCursor;
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