Add clang-tidy readability-redundant-inline-specifier (#1060)

* Add clang-tidy readability-redundant-inline-specifier

* fix

* Update CONTRIBUTING.md

* format

* fix
This commit is contained in:
Christian Semmler
2024-07-04 16:06:32 -07:00
committed by GitHub
parent 0873b782c5
commit bee101b1f4
186 changed files with 872 additions and 886 deletions

View File

@@ -85,12 +85,12 @@ public:
// vtable+0x30
Result SetTextureDefaultColorCount(unsigned long) override;
inline HRESULT CreateTextureFromSurface(LPDIRECTDRAWSURFACE pSurface, LPDIRECT3DRMTEXTURE2* pTexture2)
HRESULT CreateTextureFromSurface(LPDIRECTDRAWSURFACE pSurface, LPDIRECT3DRMTEXTURE2* pTexture2)
{
return m_data->CreateTextureFromSurface(pSurface, pTexture2);
}
inline IDirect3DRM2* ImplementationData() const { return m_data; }
IDirect3DRM2* ImplementationData() const { return m_data; }
public:
inline Result Create();
@@ -148,7 +148,7 @@ public:
void InitFromD3DDevice(Device*) override;
void InitFromWindowsDevice(Device*) override;
inline IDirect3DRMDevice2* ImplementationData() const { return m_data; }
IDirect3DRMDevice2* ImplementationData() const { return m_data; }
friend class RendererImpl;
@@ -198,7 +198,7 @@ public:
int& rPickedGroupCount
) override;
inline IDirect3DRMViewport* ImplementationData() const { return m_data; }
IDirect3DRMViewport* ImplementationData() const { return m_data; }
static Result ViewportCreateAppData(IDirect3DRM2*, IDirect3DRMViewport*, IDirect3DRMFrame2*);
@@ -225,7 +225,7 @@ public:
// vtable+0x08
Result SetTransformation(FloatMatrix4&) override;
inline IDirect3DRMFrame2* ImplementationData() const { return m_data; }
IDirect3DRMFrame2* ImplementationData() const { return m_data; }
friend class RendererImpl;
@@ -251,7 +251,7 @@ public:
Result SetTransformation(FloatMatrix4&) override;
Result SetColor(float r, float g, float b) override;
inline IDirect3DRMFrame2* ImplementationData() const { return m_data; }
IDirect3DRMFrame2* ImplementationData() const { return m_data; }
friend class RendererImpl;
@@ -293,8 +293,8 @@ public:
typedef MeshData* MeshDataType;
inline const MeshDataType& ImplementationData() const { return m_data; }
inline MeshDataType& ImplementationData() { return m_data; }
const MeshDataType& ImplementationData() const { return m_data; }
MeshDataType& ImplementationData() { return m_data; }
friend class RendererImpl;
@@ -335,7 +335,7 @@ public:
// vtable+0x30
Result Unknown() override;
inline IDirect3DRMFrame2* ImplementationData() const { return m_data; }
IDirect3DRMFrame2* ImplementationData() const { return m_data; }
friend class RendererImpl;
@@ -373,7 +373,7 @@ public:
// vtable+0x10
MeshBuilder* Clone() override;
inline IDirect3DRMMesh* ImplementationData() const { return m_data; }
IDirect3DRMMesh* ImplementationData() const { return m_data; }
friend class RendererImpl;
@@ -446,8 +446,8 @@ public:
) override;
Result SetPalette(int entryCount, PaletteEntry* entries) override;
inline IDirect3DRMTexture* ImplementationData() const { return m_data; }
inline void SetImplementation(IDirect3DRMTexture* pData) { m_data = pData; }
IDirect3DRMTexture* ImplementationData() const { return m_data; }
void SetImplementation(IDirect3DRMTexture* pData) { m_data = pData; }
friend class RendererImpl;