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Act3Cop::VTable0x94 and related (#1209)
* Act3Cop::VTable0x94 and related * No need to include * Cast LegoWorld* to Act3*
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@@ -1,5 +1,14 @@
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#include "act3cop.h"
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#include "act3.h"
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#include "act3brickster.h"
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#include "legocachesoundmanager.h"
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#include "legosoundmanager.h"
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#include "misc.h"
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#include "roi/legoroi.h"
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#include <assert.h>
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DECOMP_SIZE_ASSERT(Act3Cop, 0x188)
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// STUB: LEGO1 0x1003fe30
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@@ -8,10 +17,37 @@ Act3Cop::Act3Cop()
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// TODO
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}
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// STUB: LEGO1 0x1003ff70
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MxResult Act3Cop::VTable0x94(LegoPathActor*, MxBool)
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// FUNCTION: LEGO1 0x1003ff70
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// FUNCTION: BETA10 0x10018526
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MxResult Act3Cop::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
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{
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// TODO
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LegoROI* roi = p_actor->GetROI();
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if (p_bool && !strncmp(roi->GetName(), "dammo", 5)) {
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MxS32 count = -1;
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if (sscanf(roi->GetName(), "dammo%d", &count) != 1) {
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assert(0);
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}
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assert(m_world);
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((Act3*) m_world)->EatDonut(count);
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m_unk0x20 = m_lastTime + 2000;
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SetWorldSpeed(6.0);
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assert(SoundManager()->GetCacheSoundManager());
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SoundManager()->GetCacheSoundManager()->Play("eatdn", NULL, FALSE);
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FUN_10040360();
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}
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else {
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if (((Act3*) m_world)->GetBrickster()->GetROI() != roi) {
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if (p_bool) {
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return Act3Actor::VTable0x94(p_actor, p_bool);
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}
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}
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else {
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((Act3*) m_world)->GoodEnding(roi->GetLocal2World());
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}
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}
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return SUCCESS;
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}
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@@ -27,6 +63,13 @@ void Act3Cop::VTable0x70(float p_time)
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// TODO
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}
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// STUB: LEGO1 0x10040360
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// STUB: BETA10 0x10018c6a
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void Act3Cop::FUN_10040360()
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{
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// TODO
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}
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// STUB: LEGO1 0x10040d20
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MxResult Act3Cop::VTable0x9c()
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{
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