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Implement/match LegoAnimPresenter::StartingTickle (#601)
* Implement/match LegoAnimPresenter::StartingTickle * Fix vtable * Fix vtable
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@@ -41,7 +41,7 @@ void LegoLocomotionAnimPresenter::Destroy(MxBool p_fromDestructor)
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delete m_unk0xc8;
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}
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m_unk0x68 = 0;
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m_unk0x68 = NULL;
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Init();
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m_criticalSection.Leave();
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