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implement LegoOmni::FUN_1005b4f0 (#450)
* push changes * push changes * fixes * Changes * Use proper values * Name vtable function --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -7,6 +7,12 @@
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DECOMP_SIZE_ASSERT(LegoInputManager, 0x338);
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DECOMP_SIZE_ASSERT(LegoEventQueue, 0x18);
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// GLOBAL: LEGO1 0x100f31b0
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MxS32 g_unk0x100f31b0 = -1;
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// GLOBAL: LEGO1 0x100f31b4
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MxS32 g_unk0x100f31b4 = 0;
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// FUNCTION: LEGO1 0x1005b790
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LegoInputManager::LegoInputManager()
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{
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@@ -271,3 +277,11 @@ void LegoInputManager::KillTimer()
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::KillTimer(omni->GetWindowHandle(), m_timer);
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}
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}
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// FUNCTION: LEGO1 0x1005cff0
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void LegoInputManager::EnableInputProcessing()
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{
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m_unk0x88 = FALSE;
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g_unk0x100f31b0 = -1;
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g_unk0x100f31b4 = 0;
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}
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