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implement LegoOmni::FUN_1005b4f0 (#450)
* push changes * push changes * fixes * Changes * Use proper values * Name vtable function --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -13,7 +13,7 @@ MxVideoManager::MxVideoManager()
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}
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// FUNCTION: LEGO1 0x100be270
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void MxVideoManager::VTable0x34(MxU32 p_x, MxU32 p_y, MxU32 p_width, MxU32 p_height)
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void MxVideoManager::UpdateView(MxU32 p_x, MxU32 p_y, MxU32 p_width, MxU32 p_height)
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{
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}
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