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implement various LegoWorldPresenter functions (#621)
* implement LegoWorldPresenterFunctions * fix typo * Fixes/match * Fix * Match * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -1,9 +1,11 @@
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#include "legoworldpresenter.h"
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#include "define.h"
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#include "legoactorpresenter.h"
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#include "legoanimationmanager.h"
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#include "legobuildingmanager.h"
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#include "legoentity.h"
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#include "legomodelpresenter.h"
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#include "legoomni.h"
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#include "legopartpresenter.h"
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#include "legoplantmanager.h"
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@@ -29,7 +31,7 @@
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MxS32 g_legoWorldPresenterQuality = 1;
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// GLOBAL: LEGO1 0x100f75d8
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long g_wdbOffset = 0;
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MxLong g_wdbOffset = 0;
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// FUNCTION: LEGO1 0x100665b0
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void LegoWorldPresenter::configureLegoWorldPresenter(MxS32 p_legoWorldPresenterQuality)
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@@ -224,7 +226,7 @@ MxResult LegoWorldPresenter::LoadWorld(char* p_worldName, LegoWorld* p_world)
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chunk.SetData(buff);
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LegoTexturePresenter texturePresenter;
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if (texturePresenter.ParseTexture(chunk) == SUCCESS) {
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if (texturePresenter.Read(chunk) == SUCCESS) {
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texturePresenter.FUN_1004f290();
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}
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@@ -243,7 +245,7 @@ MxResult LegoWorldPresenter::LoadWorld(char* p_worldName, LegoWorld* p_world)
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chunk.SetData(buff);
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LegoPartPresenter partPresenter;
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if (partPresenter.ParsePart(chunk) == SUCCESS) {
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if (partPresenter.Read(chunk) == SUCCESS) {
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partPresenter.FUN_1007df20();
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}
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@@ -314,17 +316,89 @@ MxResult LegoWorldPresenter::LoadWorld(char* p_worldName, LegoWorld* p_world)
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return SUCCESS;
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}
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// STUB: LEGO1 0x10067360
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// FUNCTION: LEGO1 0x10067360
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MxResult LegoWorldPresenter::FUN_10067360(ModelDbPart& p_part, FILE* p_wdbFile)
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{
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// TODO
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return SUCCESS;
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MxResult result;
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MxU8* buff = new MxU8[p_part.m_partDataLength];
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fseek(p_wdbFile, p_part.m_partDataOffset, 0);
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if (fread(buff, p_part.m_partDataLength, 1, p_wdbFile) != 1) {
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return FAILURE;
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}
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MxDSChunk chunk;
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chunk.SetLength(p_part.m_partDataLength);
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chunk.SetData(buff);
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LegoPartPresenter part;
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result = part.Read(chunk);
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if (result == SUCCESS) {
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part.FUN_1007df20();
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}
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delete[] buff;
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return result;
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}
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// STUB: LEGO1 0x100674b0
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// FUNCTION: LEGO1 0x100674b0
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MxResult LegoWorldPresenter::FUN_100674b0(ModelDbModel& p_model, FILE* p_wdbFile, LegoWorld* p_world)
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{
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// TODO
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MxU8* buff = new MxU8[p_model.m_unk0x04];
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fseek(p_wdbFile, p_model.m_unk0x08, 0);
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if (fread(buff, p_model.m_unk0x04, 1, p_wdbFile) != 1) {
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return FAILURE;
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}
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MxDSChunk chunk;
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chunk.SetLength(p_model.m_unk0x04);
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chunk.SetData(buff);
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MxDSAction action;
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MxAtomId atom;
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action.SetLocation(p_model.m_location);
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action.SetDirection(p_model.m_direction);
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action.SetUp(p_model.m_up);
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MxU32 objectId = m_unk0x50;
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m_unk0x50++;
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action.SetObjectId(objectId);
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action.SetAtomId(atom);
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LegoEntity* createdEntity = NULL;
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if (!strcmp(p_model.m_presenterName, "LegoActorPresenter")) {
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LegoActorPresenter presenter;
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presenter.SetAction(&action);
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LegoEntity* entity = (LegoEntity*) presenter.CreateEntity("LegoActor");
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presenter.SetInternalEntity(entity);
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presenter.SetEntityLocation(p_model.m_location, p_model.m_direction, p_model.m_up);
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entity->Create(action);
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}
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else if (!strcmp(p_model.m_presenterName, "LegoEntityPresenter")) {
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LegoEntityPresenter presenter;
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presenter.SetAction(&action);
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createdEntity = (LegoEntity*) presenter.CreateEntity("LegoEntity");
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presenter.SetInternalEntity(createdEntity);
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presenter.SetEntityLocation(p_model.m_location, p_model.m_direction, p_model.m_up);
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createdEntity->Create(action);
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}
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LegoModelPresenter modelPresenter;
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if (createdEntity != NULL) {
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action.SetLocation(Mx3DPointFloat(0.0, 0.0, 0.0));
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action.SetUp(Mx3DPointFloat(0.0, 0.0, 1.0));
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action.SetDirection(Mx3DPointFloat(0.0, 1.0, 0.0));
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}
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modelPresenter.SetAction(&action);
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modelPresenter.FUN_1007ff70(chunk, createdEntity, p_model.m_unk0x34, p_world);
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delete[] buff;
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return SUCCESS;
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}
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