mirror of
https://github.com/isledecomp/isle.git
synced 2025-10-23 00:14:22 +00:00
implement various LegoWorldPresenter functions (#621)
* implement LegoWorldPresenterFunctions * fix typo * Fixes/match * Fix * Match * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
@@ -73,6 +73,9 @@ public:
|
||||
inline Mx3DPointFloat& GetLocation() { return m_location; }
|
||||
inline Mx3DPointFloat& GetDirection() { return m_direction; }
|
||||
inline Mx3DPointFloat& GetUp() { return m_up; }
|
||||
inline void SetLocation(const Vector3& p_location) { m_location = p_location; }
|
||||
inline void SetDirection(const Vector3& p_direction) { m_direction = p_direction; }
|
||||
inline void SetUp(const Vector3& p_up) { m_up = p_up; }
|
||||
inline MxCore* GetUnknown84() { return m_unk0x84; }
|
||||
inline void SetUnknown84(MxCore* p_unk0x84) { m_unk0x84 = p_unk0x84; }
|
||||
inline MxCore* GetOrigin() { return m_origin; }
|
||||
|
@@ -15,7 +15,7 @@ public:
|
||||
MxEntity() { this->m_mxEntityId = -1; }
|
||||
|
||||
// FUNCTION: LEGO1 0x1000c110
|
||||
~MxEntity() override{};
|
||||
~MxEntity() override {}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000c180
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
|
@@ -29,7 +29,7 @@ public:
|
||||
MxPresenter() { Init(); }
|
||||
|
||||
// FUNCTION: LEGO1 0x1000bf00
|
||||
~MxPresenter() override{}; // vtable+0x00
|
||||
~MxPresenter() override {} // vtable+0x00
|
||||
|
||||
MxResult Tickle() override; // vtable+0x08
|
||||
|
||||
@@ -117,6 +117,7 @@ public:
|
||||
inline MxS32 GetY() const { return this->m_location.GetY(); }
|
||||
inline MxS32 GetDisplayZ() const { return this->m_displayZ; }
|
||||
inline MxDSAction* GetAction() const { return this->m_action; }
|
||||
inline void SetAction(MxDSAction* p_action) { m_action = p_action; }
|
||||
|
||||
inline void SetCompositePresenter(MxCompositePresenter* p_compositePresenter)
|
||||
{
|
||||
|
Reference in New Issue
Block a user