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implement various LegoWorldPresenter functions (#621)
* implement LegoWorldPresenterFunctions * fix typo * Fixes/match * Fix * Match * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -29,7 +29,7 @@ public:
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MxPresenter() { Init(); }
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// FUNCTION: LEGO1 0x1000bf00
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~MxPresenter() override{}; // vtable+0x00
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~MxPresenter() override {} // vtable+0x00
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MxResult Tickle() override; // vtable+0x08
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@@ -117,6 +117,7 @@ public:
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inline MxS32 GetY() const { return this->m_location.GetY(); }
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inline MxS32 GetDisplayZ() const { return this->m_displayZ; }
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inline MxDSAction* GetAction() const { return this->m_action; }
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inline void SetAction(MxDSAction* p_action) { m_action = p_action; }
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inline void SetCompositePresenter(MxCompositePresenter* p_compositePresenter)
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{
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