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Fix Vector2
/Vector3
order (#1272)
* Fix Vector2/Vector3 order * Refactor vector classes to be const and reference param consistent * Add BETA10 annotations and fixes
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@@ -86,6 +86,8 @@ public:
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MxBool GetUnknown0x10IsSet(MxU8 p_flag) { return m_unk0x10 & p_flag; }
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MxBool GetFlagsIsSet(MxU8 p_flag) { return m_flags & p_flag; }
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MxU8 GetFlags() { return m_flags; }
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// FUNCTION: BETA10 0x10049db0
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MxFloat GetWorldSpeed() { return m_worldSpeed; }
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// FUNCTION: BETA10 0x1000f2f0
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