Implement a few legoworld methods (#430)

* Push changes

* Update legoworld.cpp

* Update legoworld.cpp

* Minor style fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Misha
2024-01-13 15:00:11 -05:00
committed by GitHub
parent 7d2629318c
commit c2da041f40
23 changed files with 120 additions and 51 deletions

View File

@@ -116,7 +116,7 @@ public:
MxDSAction& GetCurrentAction() { return m_action; }
inline void SetNavController(LegoNavController* p_navController) { m_navController = p_navController; }
inline void SetWorld(LegoWorld* p_currentWorld) { m_currentWorld = p_currentWorld; }
inline void SetExit(MxBool p_exit) { m_exit = p_exit; };
private:
@@ -167,5 +167,6 @@ void SetIsWorldActive(MxBool p_isWorldActive);
void DeleteObjects(MxAtomId* p_id, MxS32 p_first, MxS32 p_last);
void RegisterScripts();
void UnregisterScripts();
void SetCurrentWorld(LegoWorld* p_world);
#endif // LEGOOMNI_H