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Implement a few legoworld methods (#430)
* Push changes * Update legoworld.cpp * Update legoworld.cpp * Minor style fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -83,6 +83,7 @@ public:
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virtual void SetEntity(LegoEntity* p_entity); // vtable+0x2c
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MxResult Create(Lego3DView* p_lego3DView);
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void OnViewSize(int p_width, int p_height);
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inline LegoEntity* GetEntity() { return m_entity; }
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