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Implement a few legoworld methods (#430)
* Push changes * Update legoworld.cpp * Update legoworld.cpp * Minor style fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -13,7 +13,7 @@ Infocenter::~Infocenter()
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}
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// STUB: LEGO1 0x1006ed90
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MxResult Infocenter::Create(MxDSObject& p_dsObject)
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MxResult Infocenter::Create(MxDSAction& p_dsAction)
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{
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return FAILURE;
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}
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@@ -39,9 +39,9 @@ Score::~Score()
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}
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// FUNCTION: LEGO1 0x100012a0
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MxResult Score::Create(MxDSObject& p_dsObject)
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MxResult Score::Create(MxDSAction& p_dsAction)
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{
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MxResult result = SetAsCurrentWorld(p_dsObject);
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MxResult result = LegoWorld::Create(p_dsAction);
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if (result == SUCCESS) {
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InputManager()->SetWorld(this);
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