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Implement a few legoworld methods (#430)
* Push changes * Update legoworld.cpp * Update legoworld.cpp * Minor style fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -216,6 +216,12 @@ MxDSAction& GetCurrentAction()
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return LegoOmni::GetInstance()->GetCurrentAction();
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}
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// FUNCTION: LEGO1 0x100158f0
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void SetCurrentWorld(LegoWorld* p_world)
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{
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LegoOmni::GetInstance()->SetWorld(p_world);
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}
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// FUNCTION: LEGO1 0x10015900
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MxTransitionManager* TransitionManager()
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{
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