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Implement/match Act3::ShootPizza and Act3::ShootDonut (#1203)
* Implement/match `Act3::LaunchPizza` and `Act3::LaunchDonut` * Match Helicopter::HandleControl * Rename * Adjust total function count * Rename
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@@ -17,7 +17,9 @@ class Helicopter;
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// SIZE 0x0c
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struct Act3ListElement {
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undefined4 m_unk0x00[3]; // 0x00
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MxU32 m_objectId; // 0x00
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undefined4 m_unk0x04; // 0x04
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undefined m_unk0x08; // 0x08
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int operator==(Act3ListElement) const { return 0; }
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int operator<(Act3ListElement) const { return 0; }
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@@ -26,12 +28,13 @@ struct Act3ListElement {
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// SIZE 0x10
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class Act3List : private list<Act3ListElement> {
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public:
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Act3List() { m_unk0x04 = 0; }
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Act3List() { m_unk0x0c = 0; }
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void FUN_10071fa0();
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void FUN_100720d0(MxU32 p_objectId);
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private:
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undefined4 m_unk0x04; // 0x0c
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undefined4 m_unk0x0c; // 0x0c
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};
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// VTABLE: LEGO1 0x100d4fc8
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@@ -103,8 +106,8 @@ public:
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// SYNTHETIC: LEGO1 0x10072630
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// Act3::`scalar deleting destructor'
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MxBool FUN_100727e0(LegoPathController*, Mx3DPointFloat& p_loc, Mx3DPointFloat& p_dir, Mx3DPointFloat& p_up);
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MxBool FUN_10072980(LegoPathController*, Mx3DPointFloat& p_loc, Mx3DPointFloat& p_dir, Mx3DPointFloat& p_up);
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MxResult ShootPizza(LegoPathController* p_controller, Vector3& p_location, Vector3& p_direction, Vector3& p_up);
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MxResult ShootDonut(LegoPathController* p_controller, Vector3& p_location, Vector3& p_direction, Vector3& p_up);
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void FUN_10073400();
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void FUN_10073430();
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