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Implement/match Act3::ShootPizza
and Act3::ShootDonut
(#1203)
* Implement/match `Act3::LaunchPizza` and `Act3::LaunchDonut` * Match Helicopter::HandleControl * Rename * Adjust total function count * Rename
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c2ee761f81
@@ -4,12 +4,14 @@
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#include "legopathactor.h"
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#include "mxgeometry/mxgeometry3d.h"
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class Act3;
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// VTABLE: LEGO1 0x100d8460
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// SIZE 0x1a0
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class Act3Ammo : public LegoPathActor {
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public:
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enum {
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c_bit4 = 0x04
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c_placed = 0x04
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};
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Act3Ammo();
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@@ -18,20 +20,33 @@ public:
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void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
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void VTable0x70(float p_time) override; // vtable+0x70
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MxU16 GetFlags() { return m_flags; }
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// FUNCTION: BETA10 0x10017750
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MxU32 IsPlaced() { return m_ammoFlag & c_placed; }
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MxFloat GetUnknown0x158() { return m_unk0x158; }
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// FUNCTION: BETA10 0x100177b0
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Mx3DPointFloat* GetUnknown0x160() { return m_unk0x160; }
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// FUNCTION: BETA10 0x100177e0
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MxFloat* GetUnknown0x19c() { return &m_unk0x19c; }
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void SetUnknown0x158(MxFloat p_unk0x158) { m_unk0x158 = p_unk0x158; }
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MxResult FUN_10053980(Act3* p_a3, MxU32 p_isDonut, MxS32 p_index);
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MxResult FUN_10053b40(Vector3& p_srcLoc, Vector3& p_srcDir, Vector3& p_srcUp);
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MxResult FUN_10053cb0(LegoPathController* p_controller, LegoPathBoundary* p_boundary, MxFloat p_unk0x19c);
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MxResult FUN_10053d30(LegoPathController* p_controller, MxFloat p_unk0x19c);
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// SYNTHETIC: LEGO1 0x10053880
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// Act3Ammo::`scalar deleting destructor'
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private:
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MxU16 m_flags; // 0x154
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MxU16 m_ammoFlag; // 0x154
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MxFloat m_unk0x158; // 0x158
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undefined4 m_unk0x15c; // 0x15c
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Act3* m_a3; // 0x15c
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Mx3DPointFloat m_unk0x160[3]; // 0x160
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undefined4 m_unk0x19c; // 0x19c
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MxFloat m_unk0x19c; // 0x19c
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};
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#endif // ACT3AMMO_H
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