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Implement/match Act3::ShootPizza and Act3::ShootDonut (#1203)
* Implement/match `Act3::LaunchPizza` and `Act3::LaunchDonut` * Match Helicopter::HandleControl * Rename * Adjust total function count * Rename
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@@ -111,14 +111,6 @@ public:
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LegoPathBoundary* GetPathBoundary(const char* p_name);
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void Enable(MxBool p_enable);
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void FUN_10046bb0(LegoWorld* p_world);
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MxS32 FUN_1004a240(
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LegoPathEdgeContainer& p_grec,
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Vector3& p_v1,
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Vector3& p_v2,
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float p_f1,
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LegoUnknown100db7f4*& p_edge,
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LegoPathBoundary*& p_boundary
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);
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MxResult FUN_10048310(
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LegoPathEdgeContainer* p_grec,
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const Vector3& p_oldPosition,
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@@ -130,6 +122,21 @@ public:
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LegoU8 p_mask,
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MxFloat* p_param9
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);
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MxS32 FUN_1004a240(
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LegoPathEdgeContainer& p_grec,
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Vector3& p_v1,
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Vector3& p_v2,
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float p_f1,
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LegoUnknown100db7f4*& p_edge,
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LegoPathBoundary*& p_boundary
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);
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undefined4 FUN_1004a380(
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Vector3& p_param1,
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Vector3& p_param2,
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Mx3DPointFloat* p_param3,
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LegoPathBoundary*& p_boundary,
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MxFloat& p_param5
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);
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static MxResult Init();
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static MxResult Reset();
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