Implement/match Act3::ShootPizza and Act3::ShootDonut (#1203)

* Implement/match `Act3::LaunchPizza` and `Act3::LaunchDonut`

* Match Helicopter::HandleControl

* Rename

* Adjust total function count

* Rename
This commit is contained in:
Christian Semmler
2024-12-09 15:41:51 -07:00
committed by GitHub
parent 07def56326
commit c2ee761f81
11 changed files with 321 additions and 89 deletions

View File

@@ -344,9 +344,9 @@ void Act2Actor::FUN_100192a0(undefined4 p_param)
newPosition = g_unk0x100f0db8[p_param].m_position;
newDirection = g_unk0x100f0db8[p_param].m_direction;
LegoPathBoundary* newBoundary = m_controller->GetPathBoundary(g_unk0x100f0db8[p_param].m_boundary);
LegoPathBoundary* newBoundary = m_pathController->GetPathBoundary(g_unk0x100f0db8[p_param].m_boundary);
MxResult sts = m_controller->FUN_10048310(
MxResult sts = m_pathController->FUN_10048310(
m_grec,
m_roi->GetWorldPosition(),
m_roi->GetWorldDirection(),