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Implement LegoCarBuild functions, refactor BackgroundAudioManager (#1117)
* Implement LegoCarBuild functions, refactor BackgroundAudioManager * Refactor LegoVehicleBuildState::m_animationState to enum --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -27,6 +27,7 @@ MxAtomId* g_jetraceScript = NULL;
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MxAtomId* g_jetracerScript = NULL;
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// GLOBAL: LEGO1 0x100f453c
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// GLOBAL: BETA10 0x10211534
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MxAtomId* g_isleScript = NULL;
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// GLOBAL: LEGO1 0x100f4540
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