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Reorganize sources and files (#414)
* Reorganize sources * Refactor * Remove relative paths * Renames * Fix gitignore * Remove stuff * Try fixing format script * Fix format * Fix format * Fix naming script * Test format * Fix format
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24
LEGO1/lego/legoomni/include/bumpbouy.h
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24
LEGO1/lego/legoomni/include/bumpbouy.h
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@@ -0,0 +1,24 @@
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#ifndef BUMPBOUY_H
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#define BUMPBOUY_H
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#include "legoanimactor.h"
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#include "mxtypes.h"
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// VTABLE: LEGO1 0x100d6790
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class BumpBouy : public LegoAnimActor {
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public:
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// FUNCTION: LEGO1 0x100274e0
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0394
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return "BumpBouy";
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}
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// FUNCTION: LEGO1 0x10027500
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inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, BumpBouy::ClassName()) || LegoAnimActor::IsA(p_name);
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}
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};
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#endif // BUMPBOUY_H
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