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Reorganize sources and files (#414)
* Reorganize sources * Refactor * Remove relative paths * Renames * Fix gitignore * Remove stuff * Try fixing format script * Fix format * Fix format * Fix naming script * Test format * Fix format
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35
LEGO1/lego/legoomni/include/gasstationstate.h
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35
LEGO1/lego/legoomni/include/gasstationstate.h
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#ifndef GASSTATIONSTATE_H
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#define GASSTATIONSTATE_H
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#include "legostate.h"
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// VTABLE: LEGO1 0x100d46e0
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// SIZE 0x24
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class GasStationState : public LegoState {
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public:
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GasStationState();
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// FUNCTION: LEGO1 0x100061d0
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0174
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return "GasStationState";
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}
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// FUNCTION: LEGO1 0x100061e0
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inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, GasStationState::ClassName()) || LegoState::IsA(p_name);
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}
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private:
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undefined4 m_unk0x08[3];
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undefined4 m_unk0x14;
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undefined2 m_unk0x18;
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undefined2 m_unk0x1a;
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undefined2 m_unk0x1c;
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undefined2 m_unk0x1e;
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undefined2 m_unk0x20;
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};
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#endif // GASSTATIONSTATE_H
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