mirror of
https://github.com/isledecomp/isle.git
synced 2025-10-24 08:54:15 +00:00
Reorganize sources and files (#414)
* Reorganize sources * Refactor * Remove relative paths * Renames * Fix gitignore * Remove stuff * Try fixing format script * Fix format * Fix format * Fix naming script * Test format * Fix format
This commit is contained in:
committed by
GitHub
parent
6a85e62406
commit
c47206617d
46
LEGO1/lego/legoomni/include/legoactor.h
Normal file
46
LEGO1/lego/legoomni/include/legoactor.h
Normal file
@@ -0,0 +1,46 @@
|
||||
#ifndef LEGOACTOR_H
|
||||
#define LEGOACTOR_H
|
||||
|
||||
#include "decomp.h"
|
||||
#include "legoentity.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d6d68
|
||||
// SIZE 0x78
|
||||
class LegoActor : public LegoEntity {
|
||||
public:
|
||||
LegoActor();
|
||||
|
||||
// FUNCTION: LEGO1 0x1002d210
|
||||
inline virtual const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0124
|
||||
return "LegoActor";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1002d220
|
||||
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, LegoActor::ClassName()) || LegoEntity::IsA(p_name);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10002cc0
|
||||
virtual MxFloat VTable0x50() { return m_unk0x68; } // vtable+0x50
|
||||
// FUNCTION: LEGO1 0x10002cd0
|
||||
virtual void VTable0x54(MxFloat p_unk0x68) { m_unk0x68 = p_unk0x68; } // vtable+0x54
|
||||
// FUNCTION: LEGO1 0x10002ce0
|
||||
virtual void VTable0x58(MxFloat p_unk0x70) { m_unk0x70 = p_unk0x70; } // vtable+0x58
|
||||
// FUNCTION: LEGO1 0x10002cf0
|
||||
virtual MxFloat VTable0x5c() { return m_unk0x70; } // vtable+0x5c
|
||||
// FUNCTION: LEGO1 0x10002d00
|
||||
virtual MxU8 VTable0x60() { return m_unk0x74; } // vtable+0x60
|
||||
// FUNCTION: LEGO1 0x10002d10
|
||||
virtual void VTable0x64(MxU8 p_unk0x74) { m_unk0x74 = p_unk0x74; } // vtable+0x64
|
||||
|
||||
private:
|
||||
MxFloat m_unk0x68; // 0x68
|
||||
undefined4 m_unk0x6c; // 0x6c
|
||||
MxFloat m_unk0x70; // 0x70
|
||||
MxU8 m_unk0x74; // 0x74
|
||||
};
|
||||
|
||||
#endif // LEGOACTOR_H
|
||||
Reference in New Issue
Block a user