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Reorganize sources and files (#414)
* Reorganize sources * Refactor * Remove relative paths * Renames * Fix gitignore * Remove stuff * Try fixing format script * Fix format * Fix format * Fix naming script * Test format * Fix format
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LEGO1/lego/legoomni/include/legocachesound.h
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30
LEGO1/lego/legoomni/include/legocachesound.h
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#ifndef LEGOCACHESOUND_H
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#define LEGOCACHESOUND_H
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#include "mxcore.h"
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// VTABLE: LEGO1 0x100d4718
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// SIZE 0x88
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class LegoCacheSound : public MxCore {
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public:
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LegoCacheSound();
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virtual ~LegoCacheSound() override; // vtable+0x0
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// FUNCTION: LEGO1 0x10006580
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f01c4
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return "LegoCacheSound";
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}
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// FUNCTION: LEGO1 0x10006590
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inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, LegoCacheSound::ClassName()) || MxCore::IsA(p_name);
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}
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private:
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void Init();
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};
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#endif // LEGOCACHESOUND_H
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