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Reorganize sources and files (#414)
* Reorganize sources * Refactor * Remove relative paths * Renames * Fix gitignore * Remove stuff * Try fixing format script * Fix format * Fix format * Fix naming script * Test format * Fix format
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62
LEGO1/omni/include/mxdsfile.h
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62
LEGO1/omni/include/mxdsfile.h
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#ifndef MXDSFILE_H
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#define MXDSFILE_H
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#include "mxdssource.h"
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#include "mxioinfo.h"
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#include "mxstring.h"
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#include "mxtypes.h"
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#include <windows.h>
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// VTABLE: LEGO1 0x100dc890
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class MxDSFile : public MxDSSource {
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public:
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__declspec(dllexport) MxDSFile(const char* p_filename, MxULong p_skipReadingChunks);
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__declspec(dllexport) virtual ~MxDSFile(); // vtable+0x0
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// FUNCTION: LEGO1 0x100c0120
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x10102594
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return "MxDSFile";
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}
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// FUNCTION: LEGO1 0x100c0130
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inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, MxDSFile::ClassName()) || MxDSSource::IsA(p_name);
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}
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__declspec(dllexport) virtual MxLong Open(MxULong); // vtable+0x14
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__declspec(dllexport) virtual MxLong Close(); // vtable+0x18
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__declspec(dllexport) virtual MxResult Read(unsigned char*, MxULong); // vtable+0x20
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__declspec(dllexport) virtual MxLong Seek(MxLong, int); // vtable+0x24
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__declspec(dllexport) virtual MxULong GetBufferSize(); // vtable+0x28
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__declspec(dllexport) virtual MxULong GetStreamBuffersNum(); // vtable+0x2c
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inline void SetFileName(const char* p_filename) { m_filename = p_filename; }
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inline MxS32 CalcFileSize() { return GetFileSize(m_io.m_info.hmmio, NULL); }
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private:
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MxLong ReadChunks();
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struct ChunkHeader {
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ChunkHeader() : m_majorVersion(0), m_minorVersion(0), m_bufferSize(0), m_streamBuffersNum(0) {}
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MxU16 m_majorVersion;
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MxU16 m_minorVersion;
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MxULong m_bufferSize;
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MxS16 m_streamBuffersNum;
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MxS16 m_reserved;
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};
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MxString m_filename;
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MXIOINFO m_io;
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ChunkHeader m_header;
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// If false, read chunks immediately on open, otherwise
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// skip reading chunks until ReadChunks is explicitly called.
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MxULong m_skipReadingChunks;
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};
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#endif // MXDSFILE_H
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