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Reorganize sources and files (#414)
* Reorganize sources * Refactor * Remove relative paths * Renames * Fix gitignore * Remove stuff * Try fixing format script * Fix format * Fix format * Fix naming script * Test format * Fix format
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31
LEGO1/omni/include/mxregion.h
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31
LEGO1/omni/include/mxregion.h
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#ifndef MXREGION_H
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#define MXREGION_H
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#include "decomp.h"
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#include "mxcore.h"
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#include "mxrect32.h"
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#include "mxregionlist.h"
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// VTABLE: LEGO1 0x100dcae8
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// SIZE 0x1c
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class MxRegion : public MxCore {
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public:
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MxRegion();
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virtual ~MxRegion() override;
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virtual void Reset(); // vtable+0x14
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virtual void VTable0x18(MxRect32& p_rect); // vtable+0x18
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virtual MxBool VTable0x1c(MxRect32& p_rect); // vtable+0x1c
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virtual MxBool VTable0x20(); // vtable+0x20
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inline MxRegionTopBottomList* GetTopBottomList() const { return m_list; }
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inline const MxRect32& GetRect() const { return m_rect; }
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friend class MxRegionCursor;
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private:
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MxRegionTopBottomList* m_list; // 0x08
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MxRect32 m_rect; // 0x0c
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};
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#endif // MXREGION_H
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