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Reorganize sources and files (#414)
* Reorganize sources * Refactor * Remove relative paths * Renames * Fix gitignore * Remove stuff * Try fixing format script * Fix format * Fix format * Fix naming script * Test format * Fix format
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41
LEGO1/omni/include/mxstringlist.h
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41
LEGO1/omni/include/mxstringlist.h
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#ifndef MXSTRINGLIST_H
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#define MXSTRINGLIST_H
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#include "mxlist.h"
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#include "mxstring.h"
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// VTABLE: LEGO1 0x100dd040
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// SIZE 0x18
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class MxStringList : public MxList<MxString> {};
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// VTABLE: LEGO1 0x100dd058
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class MxStringListCursor : public MxListCursor<MxString> {
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public:
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MxStringListCursor(MxStringList* p_list) : MxListCursor<MxString>(p_list){};
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};
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// VTABLE: LEGO1 0x100dd070
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// class MxListCursor<MxString>
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// TEMPLATE: LEGO1 0x100cb3c0
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// MxCollection<MxString>::Compare
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// TEMPLATE: LEGO1 0x100cb470
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// MxCollection<MxString>::Destroy
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// TEMPLATE: LEGO1 0x100cb4c0
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// MxList<MxString>::~MxList<MxString>
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// TEMPLATE: LEGO1 0x100cbb40
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// MxList<MxString>::Append
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// TEMPLATE: LEGO1 0x100cc2d0
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// MxList<MxString>::InsertEntry
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// TEMPLATE: LEGO1 0x100cc3c0
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// MxListEntry<MxString>::MxListEntry<MxString>
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// TEMPLATE: LEGO1 0x100cc450
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// MxListEntry<MxString>::GetValue
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#endif // MXSTRINGLIST_H
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