Reorganize sources and files (#414)

* Reorganize sources

* Refactor

* Remove relative paths

* Renames

* Fix gitignore

* Remove stuff

* Try fixing format script

* Fix format

* Fix format

* Fix naming script

* Test format

* Fix format
This commit is contained in:
Christian Semmler
2024-01-08 04:58:49 -05:00
committed by GitHub
parent 6a85e62406
commit c47206617d
447 changed files with 347 additions and 346 deletions

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#include "mxaudiomanager.h"
DECOMP_SIZE_ASSERT(MxAudioManager, 0x30);
// GLOBAL: LEGO1 0x10102108
MxS32 MxAudioManager::g_count = 0;
// FUNCTION: LEGO1 0x10029910
MxS32 MxAudioManager::GetVolume()
{
return this->m_volume;
}
// FUNCTION: LEGO1 0x100b8d00
MxAudioManager::MxAudioManager()
{
Init();
}
// FUNCTION: LEGO1 0x100b8d90
MxAudioManager::~MxAudioManager()
{
Destroy(TRUE);
}
// FUNCTION: LEGO1 0x100b8df0
void MxAudioManager::Init()
{
this->m_volume = 100;
}
// FUNCTION: LEGO1 0x100b8e00
void MxAudioManager::Destroy(MxBool p_fromDestructor)
{
this->m_criticalSection.Enter();
g_count--;
Init();
this->m_criticalSection.Leave();
if (!p_fromDestructor)
MxMediaManager::Destroy();
}
// FUNCTION: LEGO1 0x100b8e40
MxResult MxAudioManager::InitPresenters()
{
MxResult result = FAILURE;
MxBool success = FALSE;
if (MxMediaManager::InitPresenters() == SUCCESS) {
this->m_criticalSection.Enter();
success = TRUE;
result = SUCCESS;
g_count++;
}
if (result)
Destroy();
if (success)
this->m_criticalSection.Leave();
return result;
}
// FUNCTION: LEGO1 0x100b8e90
void MxAudioManager::Destroy()
{
Destroy(FALSE);
}
// FUNCTION: LEGO1 0x100b8ea0
void MxAudioManager::SetVolume(MxS32 p_volume)
{
this->m_criticalSection.Enter();
this->m_volume = p_volume;
this->m_criticalSection.Leave();
}

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@@ -0,0 +1,17 @@
#include "mxaudiopresenter.h"
#include "decomp.h"
DECOMP_SIZE_ASSERT(MxAudioPresenter, 0x54);
// FUNCTION: LEGO1 0x1000d260
MxS32 MxAudioPresenter::GetVolume()
{
return m_volume;
}
// FUNCTION: LEGO1 0x1000d270
void MxAudioPresenter::SetVolume(MxS32 p_volume)
{
m_volume = p_volume;
}

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@@ -0,0 +1,326 @@
#include "mxbackgroundaudiomanager.h"
#include "legoomni.h"
#include "mxcompositepresenter.h"
#include "mxdssound.h"
#include "mxomni.h"
#include "mxpresenter.h"
#include "mxstreamer.h"
#include "mxticklemanager.h"
DECOMP_SIZE_ASSERT(MxBackgroundAudioManager, 0x150)
// FUNCTION: LEGO1 0x1007ea90
MxBackgroundAudioManager::MxBackgroundAudioManager()
{
NotificationManager()->Register(this);
m_unk0xa0 = 0;
m_unk0x138 = 0;
m_unk0x13c = 0;
m_unk0x140 = 0;
m_targetVolume = 0;
m_unk0x148 = 0;
m_musicEnabled = FALSE;
}
// FUNCTION: LEGO1 0x1007ec20
MxBackgroundAudioManager::~MxBackgroundAudioManager()
{
TickleManager()->UnregisterClient(this);
NotificationManager()->Unregister(this);
DestroyMusic();
}
// FUNCTION: LEGO1 0x1007ece0
MxResult MxBackgroundAudioManager::Create(MxAtomId& p_script, MxU32 p_frequencyMS)
{
MxResult result = OpenMusic(p_script);
if (result == SUCCESS) {
TickleManager()->RegisterClient(this, p_frequencyMS);
m_musicEnabled = TRUE;
}
return result;
}
// FUNCTION: LEGO1 0x1007ed20
MxResult MxBackgroundAudioManager::OpenMusic(MxAtomId& p_script)
{
if (m_script.GetInternal())
DestroyMusic();
MxResult result = FAILURE;
if (Streamer()->Open(p_script.GetInternal(), 0)) {
m_script = p_script;
result = SUCCESS;
}
return result;
}
// FUNCTION: LEGO1 0x1007ed70
void MxBackgroundAudioManager::DestroyMusic()
{
if (m_script.GetInternal()) {
MxDSAction ds;
ds.SetAtomId(m_script);
ds.SetUnknown24(-2);
DeleteObject(ds);
Streamer()->Close(m_script.GetInternal());
m_musicEnabled = FALSE;
}
}
// FUNCTION: LEGO1 0x1007ee40
MxResult MxBackgroundAudioManager::Tickle()
{
switch (m_unk0x13c) {
case MxPresenter::TickleState_Starting:
FadeInOrFadeOut();
return SUCCESS;
case MxPresenter::TickleState_Streaming:
FUN_1007ee70();
return SUCCESS;
case MxPresenter::TickleState_Repeating:
FUN_1007ef40();
return SUCCESS;
default:
return SUCCESS;
}
}
// FUNCTION: LEGO1 0x1007ee70
void MxBackgroundAudioManager::FUN_1007ee70()
{
if (m_unk0xa0 && m_unk0xa0->GetAction()) {
DeleteObject(*m_unk0x138->GetAction());
}
if (m_unk0x138) {
m_unk0xa0 = m_unk0x138;
m_action1 = m_action2;
m_unk0x138 = NULL;
m_action2.SetObjectId(-1);
m_action2.SetAtomId(MxAtomId());
m_unk0x13c = 0;
}
}
// FUNCTION: LEGO1 0x1007ef40
void MxBackgroundAudioManager::FUN_1007ef40()
{
MxU32 compare;
MxU32 volume;
if (m_unk0xa0 == NULL) {
if (m_unk0x138) {
compare = 30;
if (m_unk0x148 == 0) {
compare = m_unk0x148;
}
volume = m_unk0x138->GetVolume();
if (volume < compare) {
if (m_unk0x140 + m_unk0x138->GetVolume() <= compare) {
compare = m_unk0x140 + compare;
}
m_unk0x138->SetVolume(compare);
}
else {
m_unk0x138->SetVolume(compare);
m_unk0xa0 = m_unk0x138;
m_action1 = m_action2;
m_unk0x138 = NULL;
m_action2.SetObjectId(-1);
m_action2.SetAtomId(MxAtomId());
m_unk0x13c = 0;
}
}
}
else if (m_unk0xa0->GetAction() != NULL) {
if (m_unk0xa0->GetVolume() == 0) {
DeleteObject(*m_unk0xa0->GetAction());
}
else {
compare = m_unk0xa0->GetVolume();
volume = 0;
if (compare != m_unk0x140 && -1 < compare - m_unk0x140) {
volume = m_unk0xa0->GetVolume() - m_unk0x140;
}
m_unk0x138->SetVolume(volume);
}
}
}
// FUNCTION: LEGO1 0x1007f0e0
void MxBackgroundAudioManager::FadeInOrFadeOut()
{
// This function probably is the fade in/out routine
if (m_unk0xa0 != NULL) {
undefined4 volume = m_unk0xa0->GetVolume();
MxU32 compare = 30;
if (m_unk0x148 == 0) {
compare = m_targetVolume;
}
if (volume < compare) {
volume = m_unk0x140 + volume;
if (compare <= volume) {
volume = compare;
}
m_unk0xa0->SetVolume(volume);
}
else if (compare < volume) {
volume = volume - m_unk0x140;
if (volume <= compare) {
volume = compare;
}
m_unk0xa0->SetVolume(volume);
}
else {
m_unk0xa0->SetVolume(volume);
m_unk0x13c = 0;
}
}
else {
m_unk0x13c = 0;
}
}
// FUNCTION: LEGO1 0x1007f170
MxLong MxBackgroundAudioManager::Notify(MxParam& p_param)
{
switch (((MxNotificationParam&) p_param).GetNotification()) {
case c_notificationStartAction:
StartAction(p_param);
return 1;
case c_notificationEndAction:
StopAction(p_param);
return 1;
}
return 0;
}
// FUNCTION: LEGO1 0x1007f1b0
void MxBackgroundAudioManager::StartAction(MxParam& p_param)
{
// TODO: the sender is most likely a MxAudioPresenter?
m_unk0x138 = (MxAudioPresenter*) ((MxNotificationParam&) p_param).GetSender();
m_action2.SetAtomId(m_unk0x138->GetAction()->GetAtomId());
m_action2.SetObjectId(m_unk0x138->GetAction()->GetObjectId());
m_targetVolume = ((MxDSSound*) (m_unk0x138->GetAction()))->GetVolume();
m_unk0x138->SetVolume(0);
}
// FUNCTION: LEGO1 0x1007f200
void MxBackgroundAudioManager::StopAction(MxParam& p_param)
{
if (((MxNotificationParam&) p_param).GetSender() == m_unk0xa0) {
m_unk0xa0 = NULL;
m_action1.SetAtomId(MxAtomId());
m_action1.SetObjectId(-1);
}
else if (((MxNotificationParam&) p_param).GetSender() == m_unk0x138) {
m_unk0x138 = NULL;
m_action2.SetAtomId(MxAtomId());
m_action2.SetObjectId(-1);
}
Lego()->HandleActionEnd(p_param);
}
// FUNCTION: LEGO1 0x1007f2f0
MxResult MxBackgroundAudioManager::PlayMusic(MxDSAction& p_action, undefined4 p_unk0x140, undefined4 p_unk0x13c)
{
if (!m_musicEnabled) {
return SUCCESS;
}
if (m_action2.GetObjectId() == -1 && m_action1.GetObjectId() != p_action.GetObjectId()) {
MxDSAction action;
action.SetAtomId(GetCurrentAction().GetAtomId());
action.SetObjectId(GetCurrentAction().GetObjectId());
action.SetUnknown24(GetCurrentAction().GetUnknown24());
m_action2.SetAtomId(p_action.GetAtomId());
m_action2.SetObjectId(p_action.GetObjectId());
m_action2.SetUnknown84(this);
m_action2.SetOrigin(this);
MxResult result = Start(&m_action2);
GetCurrentAction().SetAtomId(action.GetAtomId());
GetCurrentAction().SetObjectId(action.GetObjectId());
GetCurrentAction().SetUnknown24(action.GetUnknown24());
if (result == SUCCESS) {
m_unk0x13c = p_unk0x13c;
m_unk0x140 = p_unk0x140;
}
return result;
}
return FAILURE;
}
// FUNCTION: LEGO1 0x1007f470
void MxBackgroundAudioManager::Stop()
{
if (m_action2.GetObjectId() != -1)
DeleteObject(m_action2);
m_unk0x138 = 0;
m_action2.SetAtomId(MxAtomId());
m_action2.SetObjectId(-1);
if (m_action1.GetObjectId() != -1)
DeleteObject(m_action1);
m_unk0xa0 = 0;
m_action1.SetAtomId(MxAtomId());
m_unk0x148 = 0;
m_action1.SetObjectId(-1);
m_unk0x13c = 0;
}
// FUNCTION: LEGO1 0x1007f570
void MxBackgroundAudioManager::LowerVolume()
{
if (m_unk0x148 == 0) {
if (m_unk0x13c == 0) {
m_unk0x13c = 2;
}
m_unk0x140 = 20;
}
m_unk0x148++;
}
// FUNCTION: LEGO1 0x1007f5b0
void MxBackgroundAudioManager::RaiseVolume()
{
if (m_unk0x148 != 0) {
m_unk0x148--;
if (m_unk0x148 == 0) {
if (m_unk0x13c == 0) {
m_unk0x13c = 2;
}
m_unk0x140 = 10;
}
}
}
// FUNCTION: LEGO1 0x1007f5f0
void MxBackgroundAudioManager::Enable(MxBool p_enable)
{
if (this->m_musicEnabled != p_enable) {
this->m_musicEnabled = p_enable;
if (!p_enable) {
Stop();
}
}
}
// FUNCTION: LEGO1 0x1007f650
void MxBackgroundAudioManager::Init()
{
this->m_unk0xa0 = 0;
this->m_unk0x13c = 0;
}

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@@ -0,0 +1,50 @@
#include "mxloopingmidipresenter.h"
#include "decomp.h"
#include "mxdssound.h"
#include "mxmusicmanager.h"
#include "mxomni.h"
DECOMP_SIZE_ASSERT(MxLoopingMIDIPresenter, 0x58);
// FUNCTION: LEGO1 0x100c2a80
void MxLoopingMIDIPresenter::StreamingTickle()
{
if (m_action->GetLoopCount()) {
MxMIDIPresenter::StreamingTickle();
return;
}
if (!m_chunk) {
m_chunk = NextChunk();
return;
}
if (m_chunk->GetTime() + m_action->GetDuration() <= m_action->GetElapsedTime()) {
m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
m_currentTickleState = TickleState_Done;
}
}
// FUNCTION: LEGO1 0x100c2ae0
void MxLoopingMIDIPresenter::DoneTickle()
{
if (m_action->GetLoopCount())
MxMIDIPresenter::DoneTickle();
else
EndAction();
}
// FUNCTION: LEGO1 0x100c2b00
MxResult MxLoopingMIDIPresenter::PutData()
{
m_criticalSection.Enter();
if (m_currentTickleState == TickleState_Streaming && m_chunk && !MusicManager()->GetMIDIInitialized()) {
SetVolume(((MxDSSound*) m_action)->GetVolume());
MusicManager()->FUN_100c09c0(m_chunk->GetData(), !m_action->GetLoopCount() ? -1 : m_action->GetLoopCount());
}
m_criticalSection.Leave();
return SUCCESS;
}

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@@ -0,0 +1,128 @@
#include "mxmidipresenter.h"
#include "decomp.h"
#include "legoomni.h"
#include "mxautolocker.h"
#include "mxdssound.h"
#include "mxmusicmanager.h"
DECOMP_SIZE_ASSERT(MxMIDIPresenter, 0x58);
// FUNCTION: LEGO1 0x100c25e0
MxMIDIPresenter::MxMIDIPresenter()
{
Init();
}
// FUNCTION: LEGO1 0x100c27c0
MxMIDIPresenter::~MxMIDIPresenter()
{
Destroy(TRUE);
}
// FUNCTION: LEGO1 0x100c2820
void MxMIDIPresenter::Init()
{
m_chunk = NULL;
}
// FUNCTION: LEGO1 0x100c2830
void MxMIDIPresenter::Destroy(MxBool p_fromDestructor)
{
if (MusicManager()) {
MusicManager()->DeinitializeMIDI();
}
m_criticalSection.Enter();
if (m_subscriber && m_chunk)
m_subscriber->FUN_100b8390(m_chunk);
Init();
m_criticalSection.Leave();
if (!p_fromDestructor)
MxMusicPresenter::Destroy();
}
// FUNCTION: LEGO1 0x100c2890
void MxMIDIPresenter::ReadyTickle()
{
MxStreamChunk* chunk = NextChunk();
if (chunk) {
m_subscriber->FUN_100b8390(chunk);
ParseExtra();
m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
m_currentTickleState = TickleState_Starting;
}
}
// FUNCTION: LEGO1 0x100c28d0
void MxMIDIPresenter::StartingTickle()
{
MxStreamChunk* chunk = FUN_100b5650();
if (chunk && m_action->GetElapsedTime() >= chunk->GetTime()) {
m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
m_currentTickleState = TickleState_Streaming;
}
}
// FUNCTION: LEGO1 0x100c2910
void MxMIDIPresenter::StreamingTickle()
{
if (m_chunk) {
m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
m_currentTickleState = TickleState_Done;
}
else
m_chunk = NextChunk();
}
// FUNCTION: LEGO1 0x100c2940
void MxMIDIPresenter::DoneTickle()
{
if (!MusicManager()->GetMIDIInitialized())
EndAction();
}
// FUNCTION: LEGO1 0x100c2960
void MxMIDIPresenter::Destroy()
{
Destroy(FALSE);
}
// FUNCTION: LEGO1 0x100c2970
MxResult MxMIDIPresenter::PutData()
{
m_criticalSection.Enter();
if (m_currentTickleState == TickleState_Streaming && m_chunk && !MusicManager()->GetMIDIInitialized()) {
SetVolume(((MxDSSound*) m_action)->GetVolume());
if (MusicManager()->FUN_100c09c0(m_chunk->GetData(), 1))
EndAction();
}
m_criticalSection.Leave();
return SUCCESS;
}
// FUNCTION: LEGO1 0x100c29e0
void MxMIDIPresenter::EndAction()
{
if (m_action) {
MxAutoLocker lock(&m_criticalSection);
MxMediaPresenter::EndAction();
MusicManager()->DeinitializeMIDI();
}
}
// FUNCTION: LEGO1 0x100c2a60
void MxMIDIPresenter::SetVolume(MxS32 p_volume)
{
m_volume = p_volume;
MusicManager()->SetMultiplier(p_volume);
}

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@@ -0,0 +1,162 @@
#include "mxmusicmanager.h"
#include "mxomni.h"
#include "mxticklemanager.h"
#include <windows.h>
DECOMP_SIZE_ASSERT(MxMusicManager, 0x58);
// FUNCTION: LEGO1 0x100c05a0
MxMusicManager::MxMusicManager()
{
Init();
}
// FUNCTION: LEGO1 0x100c0630
MxMusicManager::~MxMusicManager()
{
Destroy(TRUE);
}
// FUNCTION: LEGO1 0x100c0690
void MxMusicManager::Init()
{
m_multiplier = 100;
InitData();
}
// FUNCTION: LEGO1 0x100c06a0
void MxMusicManager::InitData()
{
m_midiStreamH = 0;
m_midiInitialized = FALSE;
m_unk0x38 = 0;
m_unk0x3c = 0;
m_unk0x40 = 0;
m_unk0x44 = 0;
m_unk0x48 = 0;
m_midiHdrP = NULL;
}
// FUNCTION: LEGO1 0x100c06c0
void MxMusicManager::Destroy(MxBool p_fromDestructor)
{
if (m_thread) {
m_thread->Terminate();
if (m_thread) {
delete m_thread;
}
}
else {
TickleManager()->UnregisterClient(this);
}
m_criticalSection.Enter();
DeinitializeMIDI();
Init();
m_criticalSection.Leave();
if (!p_fromDestructor) {
MxAudioManager::Destroy();
}
}
// FUNCTION: LEGO1 0x100c07f0
void MxMusicManager::SetMIDIVolume()
{
MxS32 result = (m_volume * m_multiplier) / 0x64;
HMIDISTRM streamHandle = m_midiStreamH;
if (streamHandle) {
MxS32 volume = CalculateVolume(result);
midiOutSetVolume((HMIDIOUT) streamHandle, volume);
}
}
// FUNCTION: LEGO1 0x100c0840
MxResult MxMusicManager::Create(MxU32 p_frequencyMS, MxBool p_createThread)
{
MxResult status = FAILURE;
MxBool locked = FALSE;
if (MxAudioManager::InitPresenters() == SUCCESS) {
if (p_createThread) {
m_criticalSection.Enter();
locked = TRUE;
m_thread = new MxTickleThread(this, p_frequencyMS);
if (!m_thread || m_thread->Start(0, 0) != SUCCESS)
goto done;
}
else
TickleManager()->RegisterClient(this, p_frequencyMS);
status = SUCCESS;
}
done:
if (status != SUCCESS)
Destroy();
if (locked)
m_criticalSection.Leave();
return status;
}
// FUNCTION: LEGO1 0x100c0930
void MxMusicManager::Destroy()
{
Destroy(FALSE);
}
// FUNCTION: LEGO1 0x100c0940
void MxMusicManager::SetVolume(MxS32 p_volume)
{
MxAudioManager::SetVolume(p_volume);
m_criticalSection.Enter();
SetMIDIVolume();
m_criticalSection.Leave();
}
// FUNCTION: LEGO1 0x100c0970
void MxMusicManager::SetMultiplier(MxS32 p_multiplier)
{
m_criticalSection.Enter();
m_multiplier = p_multiplier;
SetMIDIVolume();
m_criticalSection.Leave();
}
// FUNCTION: LEGO1 0x100c09a0
MxS32 MxMusicManager::CalculateVolume(MxS32 p_volume)
{
MxS32 result = (p_volume * 0xffff) / 100;
return (result << 0x10) | result;
}
// STUB: LEGO1 0x100c09c0
undefined4 MxMusicManager::FUN_100c09c0(MxU8* p_data, MxS32 p_loopCount)
{
// TODO
return 0;
}
// FUNCTION: LEGO1 0x100c0b20
void MxMusicManager::DeinitializeMIDI()
{
m_criticalSection.Enter();
if (m_midiInitialized) {
m_midiInitialized = FALSE;
midiStreamStop(m_midiStreamH);
midiOutUnprepareHeader((HMIDIOUT) m_midiStreamH, m_midiHdrP, sizeof(MIDIHDR));
midiOutSetVolume((HMIDIOUT) m_midiStreamH, m_midiVolume);
midiStreamClose(m_midiStreamH);
delete m_midiHdrP;
InitData();
}
m_criticalSection.Leave();
}

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@@ -0,0 +1,59 @@
#include "mxmusicpresenter.h"
#include "decomp.h"
#include "mxmusicmanager.h"
#include "mxomni.h"
DECOMP_SIZE_ASSERT(MxMusicPresenter, 0x54);
// FUNCTION: LEGO1 0x100c22c0
MxMusicPresenter::MxMusicPresenter()
{
Init();
}
// FUNCTION: LEGO1 0x100c24e0
MxMusicPresenter::~MxMusicPresenter()
{
Destroy(TRUE);
}
// FUNCTION: LEGO1 0x100c2540
void MxMusicPresenter::Init()
{
}
// FUNCTION: LEGO1 0x100c2550
void MxMusicPresenter::Destroy(MxBool p_fromDestructor)
{
if (MusicManager()) {
MusicManager()->RemovePresenter(*this);
}
m_criticalSection.Enter();
Init();
m_criticalSection.Leave();
if (!p_fromDestructor) {
MxMediaPresenter::Destroy(FALSE);
}
}
// FUNCTION: LEGO1 0x100c25a0
MxResult MxMusicPresenter::AddToManager()
{
MxResult result = FAILURE;
if (MusicManager()) {
result = SUCCESS;
MusicManager()->AddPresenter(*this);
}
return result;
}
// FUNCTION: LEGO1 0x100c25d0
void MxMusicPresenter::Destroy()
{
Destroy(FALSE);
}

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@@ -0,0 +1,202 @@
#include "mxsoundmanager.h"
#include "define.h"
#include "mxautolocker.h"
#include "mxomni.h"
#include "mxpresenter.h"
#include "mxticklemanager.h"
#include "mxwavepresenter.h"
DECOMP_SIZE_ASSERT(MxSoundManager, 0x3c);
// FUNCTION: LEGO1 0x100ae740
MxSoundManager::MxSoundManager()
{
Init();
}
// FUNCTION: LEGO1 0x100ae7d0
MxSoundManager::~MxSoundManager()
{
Destroy(TRUE);
}
// FUNCTION: LEGO1 0x100ae830
void MxSoundManager::Init()
{
m_directSound = NULL;
m_dsBuffer = NULL;
}
// FUNCTION: LEGO1 0x100ae840
void MxSoundManager::Destroy(MxBool p_fromDestructor)
{
if (this->m_thread) {
this->m_thread->Terminate();
delete this->m_thread;
}
else {
TickleManager()->UnregisterClient(this);
}
this->m_criticalSection.Enter();
if (this->m_dsBuffer) {
this->m_dsBuffer->Release();
}
Init();
this->m_criticalSection.Leave();
if (!p_fromDestructor) {
MxAudioManager::Destroy();
}
}
// FUNCTION: LEGO1 0x100ae8b0
MxResult MxSoundManager::Create(MxU32 p_frequencyMS, MxBool p_createThread)
{
MxResult status = FAILURE;
MxBool locked = FALSE;
if (MxAudioManager::InitPresenters() != SUCCESS)
goto done;
m_criticalSection.Enter();
locked = TRUE;
if (DirectSoundCreate(NULL, &m_directSound, NULL) != DS_OK)
goto done;
if (m_directSound->SetCooperativeLevel(MxOmni::GetInstance()->GetWindowHandle(), DSSCL_PRIORITY) != DS_OK)
goto done;
DSBUFFERDESC desc;
memset(&desc, 0, sizeof(desc));
desc.dwSize = sizeof(desc);
if (MxOmni::IsSound3D())
desc.dwFlags = DSBCAPS_PRIMARYBUFFER | DSBCAPS_CTRL3D;
else
desc.dwFlags = DSBCAPS_PRIMARYBUFFER | DSBCAPS_CTRLVOLUME;
if (m_directSound->CreateSoundBuffer(&desc, &m_dsBuffer, NULL) != DS_OK) {
if (!MxOmni::IsSound3D())
goto done;
MxOmni::SetSound3D(FALSE);
desc.dwFlags = DSBCAPS_PRIMARYBUFFER | DSBCAPS_CTRLVOLUME;
if (m_directSound->CreateSoundBuffer(&desc, &m_dsBuffer, NULL) != DS_OK)
goto done;
}
WAVEFORMATEX format;
format.wFormatTag = WAVE_FORMAT_PCM;
if (MxOmni::IsSound3D())
format.nChannels = 2;
else
format.nChannels = 1;
format.nSamplesPerSec = 11025; // KHz
format.wBitsPerSample = 16;
format.nBlockAlign = format.nChannels * 2;
format.nAvgBytesPerSec = format.nBlockAlign * 11025;
format.cbSize = 0;
status = m_dsBuffer->SetFormat(&format);
if (p_createThread) {
m_thread = new MxTickleThread(this, p_frequencyMS);
if (!m_thread || m_thread->Start(0, 0) != SUCCESS)
goto done;
}
else
TickleManager()->RegisterClient(this, p_frequencyMS);
status = SUCCESS;
done:
if (status != SUCCESS)
Destroy();
if (locked)
m_criticalSection.Leave();
return status;
}
// FUNCTION: LEGO1 0x100aeab0
void MxSoundManager::Destroy()
{
Destroy(FALSE);
}
// FUNCTION: LEGO1 0x100aeac0
void MxSoundManager::SetVolume(MxS32 p_volume)
{
MxAudioManager::SetVolume(p_volume);
m_criticalSection.Enter();
MxPresenter* presenter;
MxPresenterListCursor cursor(m_presenters);
while (cursor.Next(presenter))
((MxAudioPresenter*) presenter)->SetVolume(((MxAudioPresenter*) presenter)->GetVolume());
m_criticalSection.Leave();
}
// FUNCTION: LEGO1 0x100aebd0
MxPresenter* MxSoundManager::FUN_100aebd0(const MxAtomId& p_atomId, MxU32 p_objectId)
{
MxAutoLocker lock(&m_criticalSection);
MxPresenter* presenter;
MxPresenterListCursor cursor(m_presenters);
while (cursor.Next(presenter)) {
if (presenter->GetAction()->GetAtomId().GetInternal() == p_atomId.GetInternal() &&
presenter->GetAction()->GetObjectId() == p_objectId)
return presenter;
}
return NULL;
}
// FUNCTION: LEGO1 0x100aecf0
MxS32 MxSoundManager::FUN_100aecf0(MxU32 p_undefined)
{
if (!p_undefined)
return -10000;
return g_mxcoreCount[p_undefined];
}
// FUNCTION: LEGO1 0x100aed10
void MxSoundManager::Pause()
{
MxAutoLocker lock(&m_criticalSection);
MxPresenter* presenter;
MxPresenterListCursor cursor(m_presenters);
while (cursor.Next(presenter))
if (presenter->IsA("MxWavePresenter"))
((MxWavePresenter*) presenter)->Pause();
}
// FUNCTION: LEGO1 0x100aee10
void MxSoundManager::Resume()
{
MxAutoLocker lock(&m_criticalSection);
MxPresenter* presenter;
MxPresenterListCursor cursor(m_presenters);
while (cursor.Next(presenter))
if (presenter->IsA("MxWavePresenter"))
((MxWavePresenter*) presenter)->Resume();
}

View File

@@ -0,0 +1,45 @@
#include "mxsoundpresenter.h"
#include "decomp.h"
#include "mxsoundmanager.h"
DECOMP_SIZE_ASSERT(MxSoundPresenter, 0x54)
// FUNCTION: LEGO1 0x1000d430
MxSoundPresenter::~MxSoundPresenter()
{
Destroy(TRUE);
}
// FUNCTION: LEGO1 0x1000d490
void MxSoundPresenter::Destroy()
{
Destroy(FALSE);
}
// FUNCTION: LEGO1 0x100b1a50
void MxSoundPresenter::Destroy(MxBool p_fromDestructor)
{
if (MSoundManager())
MSoundManager()->RemovePresenter(*this);
this->m_criticalSection.Enter();
MxMediaPresenter::Init();
this->m_criticalSection.Leave();
if (!p_fromDestructor)
MxMediaPresenter::Destroy(FALSE);
}
// FUNCTION: LEGO1 0x100b1aa0
MxResult MxSoundPresenter::AddToManager()
{
MxResult ret = FAILURE;
if (MSoundManager()) {
ret = SUCCESS;
MSoundManager()->AddPresenter(*this);
}
return ret;
}

View File

@@ -0,0 +1,375 @@
#include "mxwavepresenter.h"
#include "decomp.h"
#include "define.h"
#include "legoomni.h"
#include "mxautolocker.h"
#include "mxdssound.h"
#include "mxomni.h"
#include "mxsoundmanager.h"
DECOMP_SIZE_ASSERT(MxWavePresenter, 0x6c);
DECOMP_SIZE_ASSERT(MxWavePresenter::WaveFormat, 0x1c);
// FUNCTION: LEGO1 0x1000d640
MxWavePresenter::~MxWavePresenter()
{
Destroy(TRUE);
}
// FUNCTION: LEGO1 0x1000d6a0
void MxWavePresenter::Destroy()
{
Destroy(FALSE);
}
// FUNCTION: LEGO1 0x1000d6b0
MxBool MxWavePresenter::IsPaused()
{
return m_paused;
}
// FUNCTION: LEGO1 0x100b1ad0
void MxWavePresenter::Init()
{
m_waveFormat = NULL;
m_dsBuffer = NULL;
m_chunkLength = 0;
m_lockSize = 0;
m_writtenChunks = 0;
m_started = FALSE;
m_unk0x66 = FALSE;
m_paused = FALSE;
}
// FUNCTION: LEGO1 0x100b1af0
MxResult MxWavePresenter::AddToManager()
{
MxResult result = MxSoundPresenter::AddToManager();
Init();
return result;
}
// FUNCTION: LEGO1 0x100b1b10
void MxWavePresenter::Destroy(MxBool p_fromDestructor)
{
if (m_dsBuffer) {
m_dsBuffer->Stop();
m_dsBuffer->Release();
}
if (m_waveFormat)
delete[] ((MxU8*) m_waveFormat);
Init();
if (!p_fromDestructor)
MxSoundPresenter::Destroy(FALSE);
}
// FUNCTION: LEGO1 0x100b1b60
MxS8 MxWavePresenter::GetPlayedChunks()
{
DWORD dwCurrentPlayCursor, dwCurrentWriteCursor;
MxS8 playedChunks = -1;
if (m_dsBuffer->GetCurrentPosition(&dwCurrentPlayCursor, &dwCurrentWriteCursor) == DS_OK)
playedChunks = dwCurrentPlayCursor / m_chunkLength;
return playedChunks;
}
// FUNCTION: LEGO1 0x100b1ba0
MxBool MxWavePresenter::FUN_100b1ba0()
{
return !m_started || GetPlayedChunks() != m_writtenChunks;
}
// FUNCTION: LEGO1 0x100b1bd0
void MxWavePresenter::WriteToSoundBuffer(void* p_audioPtr, MxU32 p_length)
{
DWORD dwStatus;
LPVOID pvAudioPtr1;
DWORD dwOffset;
LPVOID pvAudioPtr2;
DWORD dwAudioBytes1;
DWORD dwAudioBytes2;
dwOffset = m_chunkLength * m_writtenChunks;
m_dsBuffer->GetStatus(&dwStatus);
if (dwStatus == DSBSTATUS_BUFFERLOST) {
m_dsBuffer->Restore();
m_dsBuffer->GetStatus(&dwStatus);
}
if (dwStatus != DSBSTATUS_BUFFERLOST) {
if (m_action->GetFlags() & MxDSAction::Flag_Looping) {
m_writtenChunks++;
m_lockSize = p_length;
}
else {
m_writtenChunks = 1 - m_writtenChunks;
m_lockSize = m_chunkLength;
}
if (m_dsBuffer->Lock(dwOffset, m_lockSize, &pvAudioPtr1, &dwAudioBytes1, &pvAudioPtr2, &dwAudioBytes2, 0) ==
DS_OK) {
memcpy(pvAudioPtr1, p_audioPtr, p_length);
if (m_lockSize > p_length && !(m_action->GetFlags() & MxDSAction::Flag_Looping)) {
memset((MxU8*) pvAudioPtr1 + p_length, m_silenceData, m_lockSize - p_length);
}
m_dsBuffer->Unlock(pvAudioPtr1, m_lockSize, pvAudioPtr2, 0);
}
}
}
// FUNCTION: LEGO1 0x100b1cf0
void MxWavePresenter::ReadyTickle()
{
MxStreamChunk* chunk = NextChunk();
if (chunk) {
m_waveFormat = (WaveFormat*) new MxU8[chunk->GetLength()];
memcpy(m_waveFormat, chunk->GetData(), chunk->GetLength());
m_subscriber->FUN_100b8390(chunk);
ParseExtra();
m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
m_currentTickleState = TickleState_Starting;
}
}
// FUNCTION: LEGO1 0x100b1d50
void MxWavePresenter::StartingTickle()
{
MxStreamChunk* chunk = NextChunk();
if (chunk && m_action->GetElapsedTime() >= chunk->GetTime()) {
MxU32 length = chunk->GetLength();
WAVEFORMATEX waveFormatEx;
m_chunkLength = length;
memset(&waveFormatEx, 0, sizeof(waveFormatEx));
waveFormatEx.wFormatTag = m_waveFormat->m_waveFormatEx.wFormatTag;
waveFormatEx.nChannels = m_waveFormat->m_waveFormatEx.nChannels;
waveFormatEx.nSamplesPerSec = m_waveFormat->m_waveFormatEx.nSamplesPerSec;
waveFormatEx.nAvgBytesPerSec = m_waveFormat->m_waveFormatEx.nAvgBytesPerSec;
waveFormatEx.nBlockAlign = m_waveFormat->m_waveFormatEx.nBlockAlign;
waveFormatEx.wBitsPerSample = m_waveFormat->m_waveFormatEx.wBitsPerSample;
if (waveFormatEx.wBitsPerSample == 8)
m_silenceData = 0x7F;
if (waveFormatEx.wBitsPerSample == 16)
m_silenceData = 0;
DSBUFFERDESC desc;
memset(&desc, 0, sizeof(desc));
desc.dwSize = sizeof(desc);
if (m_unk0x66)
desc.dwFlags = DSBCAPS_CTRLFREQUENCY | DSBCAPS_CTRL3D | DSBCAPS_CTRLVOLUME;
else
desc.dwFlags = DSBCAPS_CTRLFREQUENCY | DSBCAPS_CTRLPAN | DSBCAPS_CTRLVOLUME;
if (m_action->GetFlags() & MxDSAction::Flag_Looping)
desc.dwBufferBytes = m_waveFormat->m_waveFormatEx.nAvgBytesPerSec *
(m_action->GetDuration() / m_action->GetLoopCount()) / 1000;
else
desc.dwBufferBytes = 2 * length;
desc.lpwfxFormat = &waveFormatEx;
if (MSoundManager()->GetDirectSound()->CreateSoundBuffer(&desc, &m_dsBuffer, NULL) != DS_OK) {
EndAction();
}
else {
SetVolume(((MxDSSound*) m_action)->GetVolume());
m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
m_currentTickleState = TickleState_Streaming;
}
}
}
// FUNCTION: LEGO1 0x100b1ea0
void MxWavePresenter::StreamingTickle()
{
if (!m_currentChunk) {
if (!(m_action->GetFlags() & MxDSAction::Flag_Looping)) {
MxStreamChunk* chunk = FUN_100b5650();
if (chunk && chunk->GetFlags() & MxDSChunk::Flag_End && !(chunk->GetFlags() & MxDSChunk::Flag_Bit16)) {
chunk->SetFlags(chunk->GetFlags() | MxDSChunk::Flag_Bit16);
m_currentChunk = new MxStreamChunk;
MxU8* data = new MxU8[m_chunkLength];
memset(data, m_silenceData, m_chunkLength);
m_currentChunk->SetLength(m_chunkLength);
m_currentChunk->SetData(data);
m_currentChunk->SetTime(chunk->GetTime() + 1000);
m_currentChunk->SetFlags(MxDSChunk::Flag_Bit1);
}
}
MxMediaPresenter::StreamingTickle();
}
}
// FUNCTION: LEGO1 0x100b20c0
void MxWavePresenter::DoneTickle()
{
if (m_dsBuffer) {
DWORD dwCurrentPlayCursor, dwCurrentWriteCursor;
m_dsBuffer->GetCurrentPosition(&dwCurrentPlayCursor, &dwCurrentWriteCursor);
MxS8 playedChunks = dwCurrentPlayCursor / m_chunkLength;
if (m_action->GetFlags() & MxDSAction::Flag_Bit7 || m_action->GetFlags() & MxDSAction::Flag_Looping ||
m_writtenChunks != playedChunks || m_lockSize + (m_chunkLength * playedChunks) <= dwCurrentPlayCursor)
MxMediaPresenter::DoneTickle();
}
else
MxMediaPresenter::DoneTickle();
}
// FUNCTION: LEGO1 0x100b2130
void MxWavePresenter::AppendChunk(MxStreamChunk* p_chunk)
{
WriteToSoundBuffer(p_chunk->GetData(), p_chunk->GetLength());
if (IsEnabled())
m_subscriber->FUN_100b8390(p_chunk);
}
// FUNCTION: LEGO1 0x100b2160
MxResult MxWavePresenter::PutData()
{
MxAutoLocker lock(&m_criticalSection);
if (IsEnabled()) {
switch (m_currentTickleState) {
case TickleState_Streaming:
if (m_currentChunk && FUN_100b1ba0()) {
WriteToSoundBuffer(m_currentChunk->GetData(), m_currentChunk->GetLength());
m_subscriber->FUN_100b8390(m_currentChunk);
m_currentChunk = NULL;
}
if (!m_started) {
m_dsBuffer->SetCurrentPosition(0);
if (m_dsBuffer->Play(0, 0, DSBPLAY_LOOPING) == DS_OK)
m_started = TRUE;
}
break;
case TickleState_Repeating:
if (m_started)
break;
m_dsBuffer->SetCurrentPosition(0);
if (m_dsBuffer->Play(0, 0, m_action->GetLoopCount() > 1) == DS_OK)
m_started = TRUE;
}
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x100b2280
void MxWavePresenter::EndAction()
{
if (m_action) {
MxAutoLocker lock(&m_criticalSection);
MxMediaPresenter::EndAction();
if (m_dsBuffer)
m_dsBuffer->Stop();
}
}
// FUNCTION: LEGO1 0x100b2300
void MxWavePresenter::SetVolume(MxS32 p_volume)
{
m_criticalSection.Enter();
m_volume = p_volume;
if (m_dsBuffer != NULL) {
MxS32 volume = p_volume * MxOmni::GetInstance()->GetSoundManager()->GetVolume() / 100;
MxS32 otherVolume = MxOmni::GetInstance()->GetSoundManager()->FUN_100aecf0(volume);
m_dsBuffer->SetVolume(otherVolume);
}
m_criticalSection.Leave();
}
// FUNCTION: LEGO1 0x100b2360
void MxWavePresenter::Enable(MxBool p_enable)
{
if (IsEnabled() != p_enable) {
MxSoundPresenter::Enable(p_enable);
if (p_enable) {
m_writtenChunks = 0;
m_started = FALSE;
}
else if (m_dsBuffer)
m_dsBuffer->Stop();
}
}
// FUNCTION: LEGO1 0x100b23a0
void MxWavePresenter::ParseExtra()
{
char extraCopy[512];
MxSoundPresenter::ParseExtra();
*((MxU16*) &extraCopy[0]) = m_action->GetExtraLength();
char* extraData = m_action->GetExtraData();
if (*((MxU16*) &extraCopy[0])) {
MxU16 len = *((MxU16*) &extraCopy[0]);
memcpy(extraCopy, extraData, len);
extraCopy[len] = '\0';
char soundValue[512];
if (KeyValueStringParse(soundValue, g_strSOUND, extraCopy)) {
if (!strcmpi(soundValue, "FALSE"))
Enable(FALSE);
}
}
}
// FUNCTION: LEGO1 0x100b2440
void MxWavePresenter::Pause()
{
if (!m_paused && m_started) {
if (m_dsBuffer)
m_dsBuffer->Stop();
m_paused = TRUE;
}
}
// FUNCTION: LEGO1 0x100b2470
void MxWavePresenter::Resume()
{
if (m_paused) {
if (m_dsBuffer && m_started) {
switch (m_currentTickleState) {
case TickleState_Streaming:
m_dsBuffer->Play(0, 0, DSBPLAY_LOOPING);
break;
case TickleState_Repeating:
m_dsBuffer->Play(0, 0, m_action->GetLoopCount() > 1);
break;
case TickleState_Done:
m_dsBuffer->Play(0, 0, 0);
}
}
m_paused = FALSE;
}
}