mirror of
https://github.com/isledecomp/isle.git
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Reorganize sources and files (#414)
* Reorganize sources * Refactor * Remove relative paths * Renames * Fix gitignore * Remove stuff * Try fixing format script * Fix format * Fix format * Fix naming script * Test format * Fix format
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16
LEGO1/omni/src/system/mxautolocker.cpp
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16
LEGO1/omni/src/system/mxautolocker.cpp
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#include "mxautolocker.h"
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// FUNCTION: LEGO1 0x100b8ed0
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MxAutoLocker::MxAutoLocker(MxCriticalSection* p_criticalSection)
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{
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this->m_criticalSection = p_criticalSection;
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if (this->m_criticalSection != 0)
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this->m_criticalSection->Enter();
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}
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// FUNCTION: LEGO1 0x100b8ef0
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MxAutoLocker::~MxAutoLocker()
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{
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if (this->m_criticalSection != 0)
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this->m_criticalSection->Leave();
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}
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76
LEGO1/omni/src/system/mxcriticalsection.cpp
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76
LEGO1/omni/src/system/mxcriticalsection.cpp
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#include "mxcriticalsection.h"
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#include "decomp.h"
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#include <stdio.h>
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DECOMP_SIZE_ASSERT(MxCriticalSection, 0x1c);
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// GLOBAL: LEGO1 0x10101e78
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int g_useMutex = 0;
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// FUNCTION: LEGO1 0x100b6d20
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MxCriticalSection::MxCriticalSection()
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{
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HANDLE mutex;
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if (g_useMutex != 0) {
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mutex = CreateMutexA(NULL, FALSE, NULL);
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this->m_mutex = mutex;
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return;
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}
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InitializeCriticalSection(&this->m_criticalSection);
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this->m_mutex = NULL;
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}
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// FUNCTION: LEGO1 0x100b6d60
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MxCriticalSection::~MxCriticalSection()
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{
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if (this->m_mutex != NULL) {
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CloseHandle(this->m_mutex);
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return;
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}
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DeleteCriticalSection(&this->m_criticalSection);
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}
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// FUNCTION: LEGO1 0x100b6d80
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void MxCriticalSection::Enter()
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{
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DWORD result;
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FILE* file;
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if (this->m_mutex != NULL) {
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result = WaitForSingleObject(this->m_mutex, 5000);
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if (result == WAIT_FAILED) {
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file = fopen("C:\\DEADLOCK.TXT", "a");
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if (file != NULL) {
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fprintf(file, "mutex timeout occurred!\n");
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fclose(file);
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}
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abort();
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}
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}
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else {
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EnterCriticalSection(&this->m_criticalSection);
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}
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}
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// FUNCTION: LEGO1 0x100b6de0
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void MxCriticalSection::Leave()
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{
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if (this->m_mutex != NULL) {
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ReleaseMutex(this->m_mutex);
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return;
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}
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LeaveCriticalSection(&this->m_criticalSection);
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}
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// FUNCTION: LEGO1 0x100b6e00
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void MxCriticalSection::SetDoMutex()
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{
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g_useMutex = 1;
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}
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14
LEGO1/omni/src/system/mxscheduler.cpp
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14
LEGO1/omni/src/system/mxscheduler.cpp
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#include "mxscheduler.h"
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// FUNCTION: LEGO1 0x100bf4f0
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MxScheduler* MxScheduler::GetInstance()
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{
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// Intentionally empty
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return 0;
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}
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// FUNCTION: LEGO1 0x100bf500
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void MxScheduler::StartMultiTasking(MxULong)
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{
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// Intentionally empty
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}
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33
LEGO1/omni/src/system/mxsemaphore.cpp
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33
LEGO1/omni/src/system/mxsemaphore.cpp
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#include "mxsemaphore.h"
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#include "decomp.h"
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DECOMP_SIZE_ASSERT(MxSemaphore, 0x08)
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// FUNCTION: LEGO1 0x100c87d0
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MxSemaphore::MxSemaphore()
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{
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m_hSemaphore = NULL;
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}
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// FUNCTION: LEGO1 0x100c8800
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MxResult MxSemaphore::Init(MxU32 p_initialCount, MxU32 p_maxCount)
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{
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MxResult result = FAILURE;
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if (m_hSemaphore = CreateSemaphoreA(NULL, p_initialCount, p_maxCount, NULL))
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result = SUCCESS;
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return result;
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}
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// FUNCTION: LEGO1 0x100c8830
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void MxSemaphore::Wait(MxU32 p_timeoutMS)
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{
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WaitForSingleObject(m_hSemaphore, p_timeoutMS);
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}
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// FUNCTION: LEGO1 0x100c8850
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void MxSemaphore::Release(MxU32 p_releaseCount)
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{
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ReleaseSemaphore(m_hSemaphore, p_releaseCount, NULL);
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}
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97
LEGO1/omni/src/system/mxthread.cpp
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97
LEGO1/omni/src/system/mxthread.cpp
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#include "mxthread.h"
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#include "decomp.h"
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#include "mxomni.h"
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#include "mxtimer.h"
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#include <process.h>
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DECOMP_SIZE_ASSERT(MxThread, 0x1c)
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DECOMP_SIZE_ASSERT(MxTickleThread, 0x20)
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// FUNCTION: LEGO1 0x100b8bb0
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MxTickleThread::MxTickleThread(MxCore* p_target, MxS32 p_frequencyMS)
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{
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m_target = p_target;
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m_frequencyMS = p_frequencyMS;
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}
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// Match except for register allocation
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// FUNCTION: LEGO1 0x100b8c90
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MxResult MxTickleThread::Run()
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{
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MxTimer* timer = Timer();
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MxS32 lastTickled = -m_frequencyMS;
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while (IsRunning()) {
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MxLong currentTime = timer->GetTime();
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if (currentTime < lastTickled) {
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lastTickled = -m_frequencyMS;
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}
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MxS32 timeRemainingMS = (m_frequencyMS - currentTime) + lastTickled;
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if (timeRemainingMS <= 0) {
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m_target->Tickle();
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timeRemainingMS = 0;
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lastTickled = currentTime;
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}
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Sleep(timeRemainingMS);
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}
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return MxThread::Run();
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}
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// FUNCTION: LEGO1 0x100bf510
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MxThread::MxThread()
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{
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m_hThread = NULL;
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m_running = TRUE;
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m_threadId = 0;
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}
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// FUNCTION: LEGO1 0x100bf5a0
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MxThread::~MxThread()
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{
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if (m_hThread)
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CloseHandle((HANDLE) m_hThread);
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}
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typedef unsigned(__stdcall* ThreadFunc)(void*);
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// FUNCTION: LEGO1 0x100bf610
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MxResult MxThread::Start(MxS32 p_stack, MxS32 p_flag)
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{
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MxResult result = FAILURE;
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if (m_semaphore.Init(0, 1) == SUCCESS) {
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if (m_hThread =
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_beginthreadex(NULL, p_stack << 2, (ThreadFunc) &MxThread::ThreadProc, this, p_flag, &m_threadId))
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result = SUCCESS;
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}
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return result;
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}
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// FUNCTION: LEGO1 0x100bf660
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void MxThread::Sleep(MxS32 p_milliseconds)
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{
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::Sleep(p_milliseconds);
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}
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// FUNCTION: LEGO1 0x100bf670
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void MxThread::Terminate()
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{
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m_running = FALSE;
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m_semaphore.Wait(INFINITE);
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}
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// FUNCTION: LEGO1 0x100bf680
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unsigned MxThread::ThreadProc(void* p_thread)
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{
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return static_cast<MxThread*>(p_thread)->Run();
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}
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// FUNCTION: LEGO1 0x100bf690
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MxResult MxThread::Run()
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{
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m_semaphore.Release(1);
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return SUCCESS;
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}
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