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Order functions in binary up to the end of Helicopter
; refactor vector/matrix classes (#1309)
* Order experimentation * Revert IslePathActor * Fix order * Fix inlining * Fixes * WIP * WIP * Refactor * Refactor * Fix operators * Remove obsolete inline keyword * Fix ctors * Refactor * Rename files * Refactor * Remove empty line
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@@ -4,6 +4,7 @@
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#include "legogamestate.h"
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#include "legostate.h"
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#include "legoworld.h"
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#include "mxgeometry/mxquaternion.h"
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class LegoCarBuildAnimPresenter;
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class LegoControlManagerNotificationParam;
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@@ -189,7 +190,7 @@ private:
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MxS32 m_unk0x250[2]; // 0x250
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LegoCarBuildAnimPresenter* m_unk0x258; // 0x258
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UnknownMx4DPointFloat m_unk0x25c; // 0x25c
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MxQuaternionTransformer m_unk0x25c; // 0x25c
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// These two are likely locations in pixel space
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MxS32 m_unk0x290[2]; // 0x290
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