Fix warnings triggered by isle-portable (#1304)

* Replace computed constant with more readable computed constants

* LegoAnim::GetActorUnknown0x04 returns a number, not a pointer

* Add macro for creating RGB555 colors

* Texture pixel data is passed through as const data

* Compare palette index against 0 instead of NULL pointer

* warning: deleting 'void*' is undefined [-Wdelete-incomplete] warning

Some DirectX sdk's declars D3DRMIMAGE::buffer1 and D3DRMIMAGE::buffer2
as a void pointer.

* Don't use floats

* Fix wrong op

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Anonymous Maarten
2024-12-29 22:45:00 +01:00
committed by GitHub
parent 795d6e144d
commit c77b5869f5
7 changed files with 19 additions and 17 deletions

View File

@@ -19,7 +19,7 @@ public:
static BOOL SetGroupTexture(Tgl::Mesh* pMesh, LegoTextureInfo* p_textureInfo);
static BOOL GetGroupTexture(Tgl::Mesh* pMesh, LegoTextureInfo*& p_textureInfo);
LegoResult FUN_10066010(LegoU8* p_bits);
LegoResult FUN_10066010(const LegoU8* p_bits);
// private:
char* m_name; // 0x00