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Add LegoGameState::Area enum (#552)
* Add area enum * Fix * Fix * Fix * empty
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@@ -2,6 +2,7 @@
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#define ELEVATORBOTTOM_H
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#include "decomp.h"
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#include "legogamestate.h"
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#include "legoworld.h"
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class LegoControlManagerEvent;
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@@ -41,7 +42,7 @@ public:
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// ElevatorBottom::`scalar deleting destructor'
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private:
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undefined4 m_unk0xf8; // 0xf8
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LegoGameState::Area m_unk0xf8; // 0xf8
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MxLong HandleClick(LegoControlManagerEvent& p_param);
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};
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