Add LegoGameState::Area enum (#552)

* Add area enum

* Fix

* Fix

* Fix

* empty
This commit is contained in:
Christian Semmler
2024-02-10 13:17:07 -05:00
committed by GitHub
parent 0463d48540
commit c8930815c5
15 changed files with 236 additions and 172 deletions

View File

@@ -2,6 +2,7 @@
#define POLICE_H
#include "decomp.h"
#include "legogamestate.h"
#include "legoworld.h"
#include "mxdsaction.h"
#include "policestate.h"
@@ -44,9 +45,9 @@ private:
MxLong HandleEndAction(MxEndActionNotificationParam& p_param);
MxLong HandleKeyPress(LegoEventNotificationParam& p_param);
Radio m_radio; // 0xf8
PoliceState* m_policeState; // 0x108
undefined4 m_transitionDestination; // 0x10c
Radio m_radio; // 0xf8
PoliceState* m_policeState; // 0x108
LegoGameState::Area m_transitionDestination; // 0x10c
};
#endif // POLICE_H