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Implement/match FUN_1003ef00 and related (#931)
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@@ -4,6 +4,7 @@
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#include "act1state.h"
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#include "anim/legoanim.h"
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#include "islepathactor.h"
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#include "legoanimationmanager.h"
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#include "legoanimpresenter.h"
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#include "legogamestate.h"
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#include "legoinputmanager.h"
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@@ -424,10 +425,16 @@ MxBool RemoveFromWorld(MxAtomId& p_entityAtom, MxS32 p_entityId, MxAtomId& p_wor
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return FALSE;
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}
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// STUB: LEGO1 0x1003ef00
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void FUN_1003ef00(MxBool)
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// FUNCTION: LEGO1 0x1003ef00
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void FUN_1003ef00(MxBool p_enable)
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{
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// TODO (something related to animation manager)
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if (p_enable) {
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AnimationManager()->Resume();
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}
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AnimationManager()->FUN_1005f6d0(p_enable);
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AnimationManager()->FUN_10060540(p_enable);
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AnimationManager()->FUN_100604d0(p_enable);
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}
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// FUNCTION: LEGO1 0x1003ef40
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