mirror of
https://github.com/isledecomp/isle.git
synced 2025-10-24 08:54:15 +00:00
Fix writing/reading of game state (#834)
* Fix writing/reading of game state * Match existing state serialization functions
This commit is contained in:
committed by
GitHub
parent
26f2dd1e5f
commit
c9db98c4c3
@@ -27,7 +27,7 @@ public:
|
||||
return !strcmp(p_name, GasStationState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10006290
|
||||
// GasStationState::`scalar deleting destructor'
|
||||
|
||||
Reference in New Issue
Block a user