Fix writing/reading of game state (#834)

* Fix writing/reading of game state

* Match existing state serialization functions
This commit is contained in:
Christian Semmler
2024-04-21 09:42:08 -04:00
committed by GitHub
parent 26f2dd1e5f
commit c9db98c4c3
42 changed files with 71 additions and 79 deletions

View File

@@ -3,7 +3,7 @@
DECOMP_SIZE_ASSERT(Act3State, 0x0c)
// FUNCTION: LEGO1 0x1000e2f0
MxBool Act3State::VTable0x14()
MxBool Act3State::IsSerializable()
{
return FALSE;
}