Fix writing/reading of game state (#834)

* Fix writing/reading of game state

* Match existing state serialization functions
This commit is contained in:
Christian Semmler
2024-04-21 09:42:08 -04:00
committed by GitHub
parent 26f2dd1e5f
commit c9db98c4c3
42 changed files with 71 additions and 79 deletions

View File

@@ -18,10 +18,10 @@ GasStationState::GasStationState()
}
// STUB: LEGO1 0x10006300
MxResult GasStationState::VTable0x1c(LegoFile* p_legoFile)
MxResult GasStationState::Serialize(LegoFile* p_legoFile)
{
// TODO
return SUCCESS;
return LegoState::Serialize(p_legoFile);
}
// STUB: LEGO1 0x10006430