Implement/match Ambulance::Notify (#998)

This commit is contained in:
Christian Semmler
2024-06-06 12:19:43 -04:00
committed by GitHub
parent 9a9bccda0e
commit ca17928fc6
20 changed files with 131 additions and 86 deletions

View File

@@ -71,7 +71,7 @@ void SkateBoard::Exit()
}
// FUNCTION: LEGO1 0x100100e0
MxU32 SkateBoard::HandleClick()
MxLong SkateBoard::HandleClick()
{
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
@@ -106,7 +106,7 @@ MxU32 SkateBoard::HandleClick()
}
// FUNCTION: LEGO1 0x10010230
MxU32 SkateBoard::HandleControl(LegoControlManagerEvent& p_param)
MxLong SkateBoard::HandleControl(LegoControlManagerEvent& p_param)
{
MxU32 result = 0;
@@ -139,7 +139,7 @@ void SkateBoard::EnableScenePresentation(MxBool p_enable)
// FUNCTION: LEGO1 0x100104f0
// FUNCTION: BETA10 0x100f5472
MxU32 SkateBoard::VTable0xd0()
MxLong SkateBoard::HandleNotification0()
{
EnableScenePresentation(m_unk0x160);
return 1;