Add enums for character LODs and parts (#866)

This commit is contained in:
Christian Semmler
2024-04-28 08:49:07 -04:00
committed by GitHub
parent b17d76c2cc
commit ca9b611251
2 changed files with 77 additions and 32 deletions

View File

@@ -45,6 +45,33 @@ struct LegoCharacterLOD {
float m_up[3]; // 0x4c
};
enum LegoCharacterLODs {
c_topLOD,
c_bodyLOD,
c_infohatLOD,
c_infogronLOD,
c_headLOD,
c_armlftLOD,
c_armrtLOD,
c_clawlftLOD,
c_clawrtLOD,
c_leglftLOD,
c_legrtLOD
};
enum LegoCharacterParts {
c_bodyPart,
c_infohatPart,
c_infogronPart,
c_headPart,
c_armlftPart,
c_armrtPart,
c_clawlftPart,
c_clawrtPart,
c_leglftPart,
c_legrtPart
};
extern LegoCharacterData g_characterDataInit[66];
extern LegoCharacterLOD g_characterLODs[11];