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Match LegoGameState::History::Serialize
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@@ -141,7 +141,7 @@ public:
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MxS16 m_count; // 0x00
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ScoreItem m_scores[20]; // 0x02
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undefined2 m_unk0x372; // 0x372
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MxS16 m_unk0x372; // 0x372
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};
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LegoGameState();
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