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Implement/match LegoWEGEdge
functions (#1259)
* Implement/match `LegoWEGEdge::VTable0x04` * Implement/match `LegoWEGEdge::FUN_1009aea0` * Rename
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@@ -93,6 +93,9 @@ public:
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// FUNCTION: BETA10 0x1001cc60
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LegoU32 GetMask0x03() { return m_flags & (c_bit1 | c_bit2); }
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// FUNCTION: BETA10 0x101841b0
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void SetFlags(LegoU16 p_flags) { m_flags = p_flags; }
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inline LegoU32 FUN_10048c40(const Vector3& p_position);
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// SYNTHETIC: LEGO1 0x1009a6c0
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