mirror of
https://github.com/isledecomp/isle.git
synced 2025-10-25 01:14:19 +00:00
Implement HistoryBook::ReadyWorld (#579)
* Implement HistoryBook::ReadyWorld * Fix names and annotations * WIP improvements * Remove unnecessary padding/pack * Remove packing * Style * Use countof * Fix signed * Fixes * Remove duplicate annotation * Rename --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
@@ -15,8 +15,9 @@
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
// Based on the highest dword offset (0x42c) referenced in the constructor.
|
||||
// There may be other members that come after.
|
||||
DECOMP_SIZE_ASSERT(LegoGameState::ScoreName, 0xe)
|
||||
DECOMP_SIZE_ASSERT(LegoGameState::ScoreItem, 0x2c)
|
||||
DECOMP_SIZE_ASSERT(LegoGameState::Scores, 0x372)
|
||||
DECOMP_SIZE_ASSERT(LegoGameState, 0x430)
|
||||
|
||||
// GLOBAL: LEGO1 0x100f3e40
|
||||
@@ -687,14 +688,21 @@ void LegoGameState::RegisterState(LegoState* p_state)
|
||||
m_stateArray[targetIndex] = p_state;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1003c710
|
||||
LegoGameState::ScoreName* LegoGameState::ScoreName::operator=(const ScoreName* p_other)
|
||||
{
|
||||
memcpy(m_letters, p_other->m_letters, sizeof(m_letters));
|
||||
return this;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1003c870
|
||||
void LegoGameState::ScoreStruct::WriteScoreHistory()
|
||||
void LegoGameState::Scores::WriteScoreHistory()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1003ccf0
|
||||
void LegoGameState::ScoreStruct::FUN_1003ccf0(LegoFile&)
|
||||
void LegoGameState::Scores::FUN_1003ccf0(LegoFile&)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
@@ -111,7 +111,7 @@ MxResult Infocenter::Create(MxDSAction& p_dsAction)
|
||||
if (m_infocenterState->GetNameLetter(i)) {
|
||||
m_infocenterState->GetNameLetter(i)->Enable(TRUE);
|
||||
m_infocenterState->GetNameLetter(i)->SetTickleState(MxPresenter::e_repeating);
|
||||
m_infocenterState->GetNameLetter(i)->VTable0x88(((7 - count) / 2 + i) * 29 + 223, 45);
|
||||
m_infocenterState->GetNameLetter(i)->SetPosition(((7 - count) / 2 + i) * 29 + 223, 45);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -596,12 +596,12 @@ MxU8 Infocenter::HandleMouseMove(MxS32 p_x, MxS32 p_y)
|
||||
m_unk0x11c->SetDisplayZ(1000);
|
||||
VideoManager()->SortPresenterList();
|
||||
m_unk0x11c->Enable(TRUE);
|
||||
m_unk0x11c->VTable0x88(p_x, p_y);
|
||||
m_unk0x11c->SetPosition(p_x, p_y);
|
||||
|
||||
m_unk0x11c->SetDisplayZ(oldDisplayZ);
|
||||
}
|
||||
else {
|
||||
m_unk0x11c->VTable0x88(p_x, p_y);
|
||||
m_unk0x11c->SetPosition(p_x, p_y);
|
||||
}
|
||||
|
||||
FUN_10070d10(p_x, p_y);
|
||||
@@ -1259,7 +1259,7 @@ void Infocenter::UpdateFrameHot(MxBool p_display)
|
||||
VideoManager()->SortPresenterList();
|
||||
|
||||
m_frameHotBitmap->Enable(TRUE);
|
||||
m_frameHotBitmap->VTable0x88(x, y);
|
||||
m_frameHotBitmap->SetPosition(x, y);
|
||||
m_frameHotBitmap->SetDisplayZ(originalDisplayZ);
|
||||
}
|
||||
else {
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#include "historybook.h"
|
||||
|
||||
#include "jukebox.h"
|
||||
#include "legocontrolmanager.h"
|
||||
#include "legoinputmanager.h"
|
||||
#include "legoomni.h"
|
||||
@@ -12,9 +13,9 @@ DECOMP_SIZE_ASSERT(HistoryBook, 0x3e4)
|
||||
// FUNCTION: LEGO1 0x100822f0
|
||||
HistoryBook::HistoryBook()
|
||||
{
|
||||
memset(m_unk0xfc, NULL, sizeof(m_unk0xfc));
|
||||
memset(m_unk0x164, NULL, sizeof(m_unk0x164));
|
||||
memset(m_unk0x394, NULL, sizeof(m_unk0x394));
|
||||
memset(m_alphabet, NULL, sizeof(m_alphabet));
|
||||
memset(m_names, NULL, sizeof(m_names));
|
||||
memset(m_scores, NULL, sizeof(m_scores));
|
||||
NotificationManager()->Register(this);
|
||||
}
|
||||
|
||||
@@ -61,10 +62,88 @@ MxLong HistoryBook::Notify(MxParam& p_param)
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100826f0
|
||||
inline void SetColor(MxStillPresenter* p_presenter, MxU8 p_color, MxU8* p_colors, MxU32 p_x, MxU32 p_y)
|
||||
{
|
||||
if (p_color) {
|
||||
for (MxS32 lax = 0; lax < 4; lax++) {
|
||||
if (p_presenter->GetAlphaMask() != NULL) {
|
||||
memset(NULL, p_colors[p_color - 1], 4);
|
||||
}
|
||||
else {
|
||||
memset(p_presenter->GetBitmap()->GetStart(p_x, p_y + lax), p_colors[p_color - 1], 4);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100826f0
|
||||
void HistoryBook::ReadyWorld()
|
||||
{
|
||||
// TODO
|
||||
LegoWorld::ReadyWorld();
|
||||
GameState()->GetScores()->WriteScoreHistory();
|
||||
|
||||
char bitmap[] = "A_Bitmap";
|
||||
for (MxS16 i = 0; i < 26; i++) {
|
||||
m_alphabet[i] = (MxStillPresenter*) Find("MxStillPresenter", bitmap);
|
||||
bitmap[0]++;
|
||||
}
|
||||
|
||||
MxStillPresenter* scoreboxMaster = (MxStillPresenter*) Find("MxStillPresenter", "ScoreBox");
|
||||
MxU8 scoreColors[3] =
|
||||
{0x76, 0x4c, 0x38}; // yellow - #FFB900, blue - #00548C, red - #CB1220, background - #CECECE, border - #74818B
|
||||
MxS32 scoreY = 0x79;
|
||||
|
||||
for (MxS16 scoreIndex = 0; scoreIndex < GameState()->GetScores()->m_count; scoreIndex++) {
|
||||
LegoGameState::ScoreItem* score = GameState()->GetScores()->GetScore(scoreIndex);
|
||||
|
||||
MxStillPresenter** scorebox = &m_scores[scoreIndex];
|
||||
*scorebox = scoreboxMaster->Clone();
|
||||
|
||||
MxS32 scoreX = 0x90;
|
||||
if (scoreIndex >= 10) {
|
||||
if (scoreIndex == 10) {
|
||||
scoreY = 0x79;
|
||||
}
|
||||
|
||||
scoreX = 0x158;
|
||||
}
|
||||
|
||||
MxS32 scoreboxX = 1;
|
||||
MxS32 scoreboxRow = 5;
|
||||
MxU8* scoreState = score->m_state;
|
||||
|
||||
for (; scoreboxRow > 0; scoreboxRow--) {
|
||||
for (MxS32 scoreBoxColumn = 0, scoreboxY = 1; scoreBoxColumn < 5; scoreBoxColumn++, scoreboxY += 5) {
|
||||
SetColor(*scorebox, scoreState[scoreBoxColumn], scoreColors, scoreboxX, scoreboxY);
|
||||
}
|
||||
|
||||
scoreState += 5;
|
||||
scoreboxX += 5;
|
||||
}
|
||||
|
||||
(*scorebox)->Enable(TRUE);
|
||||
(*scorebox)->SetTickleState(MxPresenter::e_repeating);
|
||||
(*scorebox)->SetPosition(scoreX + 0xa1, scoreY);
|
||||
|
||||
for (MxS16 letterIndex = 0; letterIndex < (MxS16) _countof(m_names[0]);) {
|
||||
MxS16 letter = score->m_name.m_letters[letterIndex];
|
||||
|
||||
if (letter == -1) {
|
||||
break;
|
||||
}
|
||||
|
||||
MxS16 nameIndex = letterIndex++;
|
||||
m_names[scoreIndex][nameIndex] = m_alphabet[letter]->Clone();
|
||||
m_names[scoreIndex][nameIndex]->Enable(TRUE);
|
||||
m_names[scoreIndex][nameIndex]->SetTickleState(MxPresenter::e_repeating);
|
||||
m_names[scoreIndex][nameIndex]->SetPosition(scoreX, scoreY);
|
||||
scoreX += 0x17;
|
||||
}
|
||||
|
||||
scoreY += 0x1b;
|
||||
}
|
||||
|
||||
PlayMusic(JukeBox::e_informationCenter);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10082a10
|
||||
|
||||
Reference in New Issue
Block a user