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Implement/match LegoPathController::FUN_10046050 (#916)
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@@ -15,7 +15,10 @@ struct LegoPathActorSetCompare {
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};
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struct LegoAnimPresenterSetCompare {
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MxBool operator()(const LegoAnimPresenter* p_lhs, const LegoAnimPresenter* p_rhs) const { return 0; }
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MxBool operator()(const LegoAnimPresenter* p_lhs, const LegoAnimPresenter* p_rhs) const
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{
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return (MxS32) p_lhs < (MxS32) p_rhs;
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}
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};
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typedef set<LegoPathActor*, LegoPathActorSetCompare> LegoPathActorSet;
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@@ -83,6 +86,18 @@ private:
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// TEMPLATE: LEGO1 0x10045dd0
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// _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Insert
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// TEMPLATE: LEGO1 0x10046310
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// _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::insert
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// TEMPLATE: LEGO1 0x10046580
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// _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Lrotate
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// TEMPLATE: LEGO1 0x100465e0
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// _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Rrotate
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// TEMPLATE: LEGO1 0x1004a7a0
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// _Construct
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// GLOBAL: LEGO1 0x100f11a4
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// _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Nil
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