Refactor/improve matches in Act1State (#1143)

* Refactor/improve matches in Act1State

* Fix naming
This commit is contained in:
Christian Semmler
2024-11-10 14:47:12 -07:00
committed by GitHub
parent 5d3d66965d
commit cd261b9518
8 changed files with 200 additions and 193 deletions

View File

@@ -83,21 +83,21 @@ public:
LegoNamedPlane m_bikePlane; // 0x070
LegoNamedPlane m_skateboardPlane; // 0x0bc
LegoNamedPlane m_helicopterPlane; // 0x108
LegoNamedTexture* m_unk0x154; // 0x154
LegoNamedTexture* m_unk0x158; // 0x158
LegoNamedTexture* m_unk0x15c; // 0x15c
LegoNamedTexture* m_helicopterWindshield; // 0x154
LegoNamedTexture* m_helicopterJetLeft; // 0x158
LegoNamedTexture* m_helicopterJetRight; // 0x15c
Helicopter* m_helicopter; // 0x160
LegoNamedPlane m_jetskiPlane; // 0x164
LegoNamedTexture* m_unk0x1b0; // 0x1b0
LegoNamedTexture* m_unk0x1b4; // 0x1b4
LegoNamedTexture* m_jetskiFront; // 0x1b0
LegoNamedTexture* m_jetskiWindshield; // 0x1b4
Jetski* m_jetski; // 0x1b8
LegoNamedPlane m_dunebuggyPlane; // 0x1bc
LegoNamedTexture* m_unk0x208; // 0x208
LegoNamedTexture* m_dunebuggyFront; // 0x208
DuneBuggy* m_dunebuggy; // 0x20c
LegoNamedPlane m_racecarPlane; // 0x210
LegoNamedTexture* m_unk0x25c; // 0x25c
LegoNamedTexture* m_unk0x260; // 0x260
LegoNamedTexture* m_unk0x264; // 0x264
LegoNamedTexture* m_racecarFront; // 0x25c
LegoNamedTexture* m_racecarBack; // 0x260
LegoNamedTexture* m_racecarTail; // 0x264
RaceCar* m_racecar; // 0x268
};