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Implement/match LegoAnimationManager::Notify (#875)
* Implement/match LegoAnimationManager::Notify * Rename notification type
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@@ -138,7 +138,7 @@ MxLong Isle::Notify(MxParam& p_param)
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case c_notificationClick:
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result = HandleClick((LegoControlManagerEvent&) p_param);
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break;
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case c_notificationType18:
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case c_notificationEndAnim:
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switch (m_act1state->m_unk0x018) {
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case 4:
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result = CurrentActor()->Notify(p_param);
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